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Modrinth · Minecraft mod

Mson

Jsonized Entity and Block-Entity model support

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Mson release matches 26w14a?

Updated today
Best match for your filters 1.13.1+26.1
Game version 26.1, 26.1.1-rc-1, 26.1.1
Loader Fabric, Quilt

Mson 1.13.1+26.1 targets 26.1, 26.1.1-rc-1, 26.1.1 with Fabric, Quilt. It must be installed on the client. Do not install it on the dedicated server. 1 required mod needs a matching file.

Where it goes

Is Mson required on the client, server, or both?

It must be installed on the client. Do not install it on the dedicated server.

Client Required
Dedicated server Not supported
Loader for this release Fabric, Quilt
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

This file is marked client-only.

What else does Mson 1.13.1+26.1 need?

1.13.1+26.1 on 26w14a. Every mod below is checked against that same setup.

1 required mod needs a matching file

Install Fabric API first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match.

Fabric API Needed by Mson 1.13.1+26.1
required
No matching file

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Mson without breaking your instance.

Built for Mson 1.13.1+26.1 on 26w14a. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.13.1+26.1. It targets 26.1, 26.1.1-rc-1, 26.1.1 with Fabric, Quilt; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Fabric API first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match.

  3. 03

    Put it on the correct side

    It must be installed on the client. Do not install it on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.13.1+26.1. It opens that exact file at the source.

About this project

What does Mson add?

M-SON

Current Version
Build Status
Downloads
Discord Server
License

/ˈmeɪs(ə)n/

noun
noun: mason; plural noun: masons; noun: Mason; plural noun: Masons

  1. a person skilled in cutting, dressing, laying stone in buildings.
    "the chief mason at Westminster Abby"
  2. a Freemason
    "a Mason's handshake"
  3. a pormantau of Model and JSON
_"check out these awesome msons, yo"_
  1. a modelling Minecraft library that combines entity models and behaviours with the ability to load json files
    "dude, you gotta use M-Son"

verb

  • build from or stengthen with stone
    "the other building was masoned up out of hewn limestone"
  • cut or dress (stone).
    "one course of massive stones, roughly masoned"

What is Mson?

Wiki | Model Language Definition

Mson is a fabric library/mod for defining and loading entity models through configurable json files.

It makes modders' lives easier by taking the model geometry out of the code and putting it in a place where it's separated from game logic,
and it makes player's lives better by making it possible for your models to be customised and replaced using nothing more than a resourcepack.

Getting Started [ResourcePack & Mod Creators]

When MSON is installed, every entity model in the game can be loaded from an equivalent json file in the assets/<namespace>/models/entity/mson folder. Check this folder for a short list of example models made to closely (and in some cases not very closely) match the equivalent model for a limited few vanilla entities.

For a more complete list, and instructions on how to convert models already loaded into the game, check the Sample 1.20.1 Models wiki page.

Getting Started [Mod Creators]

Want to register your own models to load with mson? Doing so is as simple as:

  1. assets/<modid>/models/entity/my_model.json

  2. static ModelKey<MyEntityModel<MyEntity> MY_ENTITY_MODEL = Mson.getInstance().registerModel(new Identifier("mymod", "my_model"), MyEntityModel::new);

  3. MyEntityModel<MyEntity> model = MyModels.MY_ENTITY_MODEL.createModel();

Want to create a humanoid model? Mson already bundles models for steve, alex, and a simplistic quadruped, so just specify { "parent": "mson:steve" } as your starting model and add override for each body part as you go. Check here for examples!

Project description from Modrinth.

Pick your setup

Mson by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

106 available setups

Showing the newest 12 of 53 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Mson versions and loaders

2 of 17 releases match
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Looking for an older file? The official Modrinth project page is in Resources.