
Modrinth · Minecraft mod
Hero Capes
Best customizable physics cape mod (Epic Fight & Fresh Animations support)
Quick answer
Which Hero Capes release should I use?
Hero Capes 1.0.2 targets 1.20.1 with Forge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Hero Capes required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Hero Capes 1.0.2 need?
1.0.2. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Hero Capes without breaking your instance.
Built for Hero Capes 1.0.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.0.2. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.0.2. It opens that exact file at the source.
About this project
What does Hero Capes add?
Adds very cool 2D customizable capes, that's it.
This mod works perfectly as a client-side only mod! However if you install it on a server you and your friends will be able to see each other's capes.
You can easily use your own cape textures. Just drop your custom .png files into the .minecraft/herocapes folder. You can then apply them in-game using the /herocapes texture [filename] command.

Mods that use vanilla model and renderer classes have built-in support.

Epic Fight and its addons are supported!



Fresh Moves, Fresh Animations and other EMF resource packs are supported.

| Command | Argument Type | Value Range | Description |
|---|---|---|---|
/herocapes enabled [value] |
Boolean | true or false |
Enables or disables the cape. DV = true |
/herocapes texture [name] |
String | Text | Sets the texture file name of the cape. DV = "default" |
/herocapes width [value] |
Integer | 1 to 100 |
Sets the width of the cape. DV = 14 |
/herocapes height [value] |
Integer | 1 to 100 |
Sets the height of the cape (Resets physics when changed). DV = 17 |
/herocapes nodecount [value] |
Integer | 2 to 50 |
Sets the number of physics nodes in the cape (Resets physics when changed). DV = 8 |
/herocapes gravity [value] |
Float | -10.0 to 10.0 |
Sets the gravity force of the cape (Resets physics when changed). DV = -0.035 |
/herocapes damping [value] |
Float | 0.01 to 1.0 |
Sets the elasticity and air resistance of the cape (Resets physics when changed). DV = 0.8 |
/herocapes speedlimit [value] |
Float | 0.01 to 50.0 |
Sets the maximum physics speed limit for the cape (per tick) (Resets physics when changed). DV = 1.0 |
/herocapes collisionthreshold [value] |
Float | -1.0 to 1.0 |
Sets the collision threshold between the player's body and the cape (Resets physics when changed). DV = -0.25 |
Project description from Modrinth.
Pick your setup
Hero Capes by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Hero Capes versions and loaders
1.0.2
herocapes-1.0.2.jar
27 Aug 2026
1.0.1
herocapes-1.0.1.jar
26 Aug 2026
1.0.0
herocapes-1.0.jar
6 Aug 2026
Looking for an older file? The official Modrinth project page is in Resources.