
Modrinth · Minecraft mod
Orbital Strike Cannon V2
This is the V2 of my orbital strike cannon. As my old plugin/mod got deleted/unlisted off of modrinth soo im fixing my old bugs and uploading the new fixed version.
Quick answer
Which Orbital Strike Cannon V2 release should I use?
Orbital Strike Cannon V2 orbital-1.3.5+fabric targets 1.21.10, 1.21.11, 1.21.4 with Fabric. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Orbital Strike Cannon V2 required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Orbital Strike Cannon V2 orbital-1.3.5+fabric need?
orbital-1.3.5+fabric. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Orbital Strike Cannon V2 without breaking your instance.
Built for Orbital Strike Cannon V2 orbital-1.3.5+fabric. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use orbital-1.3.5+fabric. It targets 1.21.10, 1.21.11, 1.21.4 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside orbital-1.3.5+fabric. It opens that exact file at the source.
About this project
What does Orbital Strike Cannon V2 add?
OrbitalStrike
Call down orbital strikes on anything you can see, or anything you have coordinates for. Fire them from a command, or hand out single-use rods that launch a strike where the holder is looking. Available for Paper and Fabric.
Payloads
| Payload | What it does |
|---|---|
| Nuke | Rings of primed TNT thrown out from a point 72 blocks above the surface. The size sets the number of rings (size 8 gives 8 rings, spaced 10 blocks apart, up to 32). |
| Nuclear | A mushroom cloud made of TNT rings: a stem of 10 rings that narrow going up, topped by a dense 8-ring cap, plus a second 8-ring cap-sized group low enough to reach the ground. Size scales the whole cloud. Built to level mountains. |
| Stab | After a short delay, drops 4 TNT at every block level from the world height down to bedrock in a single column, all with a 1-tick fuse. |
| Wolf | Spawns 150 tamed pale wolves on you, each in wolf armor with Strength II, Speed II and Fire Resistance for 3 minutes. |
| Stasis | Teleports you to the set <x> <y> <z> coordinates stored on the rod, or to the block you aim at if none are set. |
| Tunnel | Places a line of invisible, stationary TNT starting at the block you aim at and running in the direction you face (north, south, east or west). The TNT is spaced 2 blocks apart with a 1-second fuse, so a stored amount of TNT digs a straight tunnel. |
| Railgun | A crossbow that fires 100 arrows at once at the block you aim at, up to 500 blocks away. Each arrow flies at velocity 45 with a small random spread. |
Commands
| Command | Aliases | Description |
|---|---|---|
/orbitalstrike <payload> <x> <z> |
/os, /strike |
Launch a strike at the coordinates. Add [size] for nuke and nuclear. |
/orbitalrod <type> <player> |
/orod, /rod |
Give a rod. nuke and nuclear take an optional [size]. stasis takes optional [x] [y] [z]. tunnel takes a TNT <amount> and is given to you. |
/orbitalshulker <color> <payload> <amount> |
/oshulker, /shulker |
Give a coloured shulker box filled with 1 to 27 rods. Works for nuke, stab, wolf, stasis and railgun. |
/immortality <add|remove> <player> |
/imm, /immortal |
Make a player immortal. |
/oscauth <player>, /oscrevoke <player> |
Grant or revoke the orbital.use permission. Needs orbital.admin. |
Permissions
orbital.use: use the strike and rod commands and fire rods. Default: ops.orbital.admin: grant and revoke access. Default: ops.
Configuration (config.yml, Paper)
rod.distance: how far a rod can aim (default 500).nuke.height: how high above the ground a rod strike lands when you aim at the sky (default 15).railgun.arrow_amount,railgun.arrow_velocity,railgun.armor_damage: railgun tuning.
Important
Large strikes spawn thousands of TNT. On Paper, set max-tnt-per-tick: 1000000 in spigot.yml or the TNT will be capped and the shapes will break. Try big sizes on a world you don't mind lagging.
Project description from Modrinth.
Pick your setup
Orbital Strike Cannon V2 by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.10
2 loader builds1.21.9
2 loader builds1.21.8
2 loader builds1.21.7
2 loader builds1.21.6
2 loader builds1.21.5
2 loader builds1.21.4
2 loader builds1.21.3
2 loader builds1.21.2
2 loader builds1.21.1
2 loader builds1.21
2 loader buildsShowing the newest 12 of 18 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Orbital Strike Cannon V2 versions and loaders
orbital-1.3.5+fabric
orbital_strike_fabric-1.3.5.jar
5 Oct 2026
orbital-1.3.5+paper
OrbitalStrike-1.3.5.jar
5 Oct 2026
orbital-1.3.0
orbital_strike_fabric-1.3.0.jar
5 Oct 2026
orbital-1.2.0
OrbitalStrike-1.2.0.jar
5 Oct 2026
orbital-1.1.5
OrbitalStrike-2.0.jar
28 Jun 2026
orbital-1.1.0
OrbitalStrike-2.0.jar
25 Jun 2026
orbital-1.0.5
orbital-strike-1.1.0-plugin.jar
22 Jan 2026
orbital-1.0.0
orbital-strike-1.0.0-mod.jar
22 Jan 2026
Looking for an older file? The official Modrinth project page is in Resources.