
Modrinth · Minecraft mod
Loading Protection
Protect players from join and spawn damage while the world finishes loading.
Quick answer
Which Loading Protection release should I use?
Loading Protection 2.0.0+neoforge targets 26.2 with NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Loading Protection required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Loading Protection 2.0.0+neoforge need?
2.0.0+neoforge. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Loading Protection without breaking your instance.
Built for Loading Protection 2.0.0+neoforge. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 2.0.0+neoforge. It targets 26.2 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 2.0.0+neoforge. It opens that exact file at the source.
About this project
What does Loading Protection add?
Loading Protection
Short-term spawn protection for the moments when the world is visible, but not fully ready yet.
Overview
Loading Protection gives players a temporary safety window after joining a world, respawning, or changing dimensions. The point is simple: cover the awkward gap where chunks, entities, or networking may still be settling in, but damage is already possible.
While protection is active, the mod can:
- prevent immediate damage right after a join, respawn, or dimension change
- clear hostile mob targeting from protected players
- stop protected players from dealing damage until protection ends
- end protection early once the player actually moves
- show countdown notices in chat, the action bar, or both
Support
| Item | Status |
|---|---|
| Minecraft | 26.1+ |
| Fabric | Supported |
| NeoForge | Supported |
Good fit for
Loading Protection is especially useful when:
- players join a server and nearby mobs are already active while the client is still loading
- respawn stutter turns one death into two
- dimension travel finishes before the destination area is fully stable
- a survival or adventure server wants safer login, respawn, or teleport flow
Triggers
Protection can start after:
- joining a world or server
- respawning
- changing dimensions
By default, protection starts on join. Respawn and dimension-change protection can be enabled if needed.
What happens during protection
With the default rules, protected players:
- do not take damage
- are dropped as targets by hostile mobs
- cannot deal damage to players or mobs
- receive countdown messages while protection is active
If "End On Movement" is enabled, protection ends as soon as the player actually changes position. Looking around does not count.
Configuration
Config file:
config/loadingprotection-common.toml
Main options:
Protection Duration: protection time in seconds (1-300)Trigger On Join: enable protection when joining a world or serverTrigger On Respawn: enable protection after respawnTrigger On Dimension Change: enable protection after cross-dimension travelEnd On Movement: end protection once the player actually movesProtect Mount: also protect the vehicle currently being riddenPrevent Mob Targeting: keep hostile mobs from staying locked onto the playerPrevent Outgoing Damage: stop protected players from attackingShow Messages: show start, countdown, and end noticesMessage Mode: show notices in chat, the action bar, or both
Default behavior
Out of the box, the mod uses a fairly conservative setup:
- protection lasts 60 seconds
- protection starts when a player joins
- moving ends protection early
- hostile mob targeting is cleared
- outgoing damage is blocked
- messages appear in both chat and the action bar
Project description from Modrinth.
Pick your setup
Loading Protection by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.2
2 loader builds26.1.1
2 loader builds26.1
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Loading Protection versions and loaders
2.0.0+neoforge
loading-protection-2.0.0.jar
10 Aug 2026
2.0.0+fabric
loading-protection-2.0.0.jar
10 Aug 2026
1.0.0+neoforge
loading-protection-1.0.0.jar
8 Apr 2026
1.0.0+fabric
loading-protection-1.0.0.jar
8 Apr 2026
Looking for an older file? The official Modrinth project page is in Resources.