
Modrinth · Minecraft mod
Tidal
Adds ambient tidal waves to beaches and oceans!
Quick answer
Which Tidal release should I use?
Tidal 0.0.2-beta targets 1.21.1 with Fabric. It must be installed on the client. Do not install it on the dedicated server. All 2 required mods have matching files.
Where it goes
Is Tidal required on the client, server, or both?
It must be installed on the client. Do not install it on the dedicated server.
This file is marked client-only.
What else does Tidal 0.0.2-beta need?
0.0.2-beta. Change the file and its required mods may change too.
Install Fabric API, MidnightLib first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Tidal without breaking your instance.
Built for Tidal 0.0.2-beta. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 0.0.2-beta. It targets 1.21.1 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Fabric API, MidnightLib first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
- 03
Put it on the correct side
It must be installed on the client. Do not install it on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside 0.0.2-beta. It opens that exact file at the source.
About this project
What does Tidal add?
Tidal
Beach waves!
Tidal adds ambient water waves! They are most noticeable at beaches & shores where they get really big, but can also spawn around islands to help make the water feel more alive.
Waves can also crash against blocks if they're in the way, making rocky cliffs next to water even more dramatic! During full moons, the waves glow at night too.
Note: Tidal is currently in alpha! There's plenty of known bugs and plans for optimizations.
Lots of work happens behind the scenes to figure out where & how to spawn waves. If waves are not spawning, or spawning unusually(e.g. going wrong way), you can recalculate this info by reloading the chunks via F3 + a.
Dependencies
Requires Fabric API. In the near future, a config library might also be required.
Note for resource packs
If you decide to change the wave textures via a resource pack, the naming and mcmeta is very specific!!
The names & locations of textures must be the same.
A custom mcmeta format is used. Instead of animation, use wave_animation. This provides you with 2 options:
frametime- The amount of ticks each frame should exist. (Default = 5)frame_height- The height(in pixels) of each frame. (Default = 16)
It is expected that the animation is done with a single vertical sprite sheet image. The amount of frames will be determined using the frame_height variable.
Project description from Modrinth.
Pick your setup
Tidal by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Tidal versions and loaders
0.0.2-beta
tidal-0.0.2-beta.jar
2 Apr 2025
0.0.1-alpha
tidal-0.0.1-alpha.jar
16 Mar 2025
Looking for an older file? The official Modrinth project page is in Resources.