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Simple Auto Farm project artwork

CurseForge · Minecraft mod

Simple Auto Farm

A simple planting machinery mod: insert seeds, provide energy, and the machine automatically plants, grows, and harvests crops.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Simple Auto Farm release should I use?

Updated 2 days ago
Latest stable file simpleautofarm-1.5.2-26.1.2.jar
Game version 26.1.2
Loader NeoForge

Simple Auto Farm simpleautofarm-1.5.2-26.1.2.jar targets 26.1.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Simple Auto Farm required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Simple Auto Farm simpleautofarm-1.5.2-26.1.2.jar need?

simpleautofarm-1.5.2-26.1.2.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

4 listed on this file 14 pulled in by those mods
Applied Energistics 2 Optional for Simple Auto Farm simpleautofarm-1.5.2-26.1.2.jar
optional
Matching file found Matched file: AE2 26.1.13-beta [NEOFORGE]
Bee Productive Optional for Simple Auto Farm simpleautofarm-1.5.2-26.1.2.jar
optional
No matching file
Productive Bees Optional for Simple Auto Farm simpleautofarm-1.5.2-26.1.2.jar
optional
Matching file found Matched file: productivebees-26.1.2-15.5.0.jar
Applied Energistics 2 Optional for Simple Auto Farm simpleautofarm-1.5.2-26.1.2.jar
optional
Matching file found Matched file: 26.1.13-beta
The One Probe Needed by Applied Energistics 2
pulled in
Matching file found Matched file: TheOneProbe - 26.1.2_neo-14.0.1
Jade 🔍 Needed by Applied Energistics 2
pulled in
Matching file found Matched file: [NeoForge 26.1.X] 26.1.12
EMI Needed by Applied Energistics 2
pulled in
No matching file
GuideME Needed by Applied Energistics 2
pulled in
Matching file found Matched file: GuideME 26.1.17-beta
WTHIT Needed by Applied Energistics 2
pulled in
Matching file found Matched file: neo-19.0.1
Architectury API Needed by Roughly Enough Items Fabric/Forge/NeoForge (REI)
pulled in
Matching file found Matched file: [NeoForge 26.1.2] v20.1.17
Just Enough Items (JEI) Needed by Jade 🔍
pulled in
Matching file found Matched file: 29.53.0.115 for NeoForge 26.1.2
MezzConfigGUI Needed by Just Enough Items (JEI)
pulled in
Matching file found Matched file: MezzConfig GUI mc26.1.2-0.5.10 for NeoForge
MezzConfig Needed by Just Enough Items (JEI)
pulled in
Matching file found Matched file: MezzConfig 0.7.1 for NeoForge 26.1.2
bad packets Needed by WTHIT
pulled in
Matching file found Matched file: neo-0.12.2

14 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Simple Auto Farm without breaking your instance.

Built for Simple Auto Farm simpleautofarm-1.5.2-26.1.2.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use simpleautofarm-1.5.2-26.1.2.jar. It targets 26.1.2 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside simpleautofarm-1.5.2-26.1.2.jar. It opens that exact file at the source.

About this project

What does Simple Auto Farm add?

Simple Auto Farm adds a line of compact, easy-to-automate farming machines: each one produces a whole category of resources from a single block, with upgrade slots, internal energy storage and optional AE2 output.

Machines

  • Simple Auto Farm — grows crops and produces their drops.
  • Simple Auto Ore Farm — generates ores.
  • Simple Auto Beehive — keeps bees and collects honeycomb/honey.
  • Simple Auto Fluid Farm — 9 independent tanks with their own level bars. Put a fluid container in a sample slot and that tank fills automatically; buckets in the container slots are filled in place. The inner block renders the real fluid texture, so you can read the tank contents from the outside.
  • Simple Auto Mob Farm — produces mob drops without spawning mobs. Feed it a spawn egg, a spawner item, a mob jar or any modded mob container; it runs the full death pipeline (loot table, affixes, gems, global loot modifiers) and stores the results in 27 output slots plus 27 overflow slots.
  • Simple Generator / Generator Pro — burn fuel (Pro also accepts lava) to make FE.
  • Void Singularity — deletes items.
  • Water Source — an infinite water block.

Both the Auto Farm and the Auto Ore Farm have a second output page, so a full output buffer never blocks production.

Sample cards

Every machine runs on a sample: put in an item it accepts, or one of the cards below. Cards come in two flavours — one that you charge up yourself, and a set that rolls a random sample every batch.

Card Fits in What it does
Entity Card Mob Farm binds to a single mob; kill that mob yourself to fill it, then it works as a sample
Animal / Monster / Boss Entity Card Mob Farm every batch rolls a random mob of that category
Ore Card Ore Farm every batch rolls a random ore
Crop Card Auto Farm every batch rolls a random crop, including melon and pumpkin stems
Tree Card Auto Farm every batch rolls a random sapling
Plant Card Auto Farm every batch rolls a random plant: flowers, sugar cane, cactus, bamboo, kelp and the rest

Entity Card — right-click a mob to bind it, then kill that mob yourself to fill the card. The requirement scales with the mob's base health and is capped at 32 kills. Craft it with paper to wipe it back to a blank card.

Random cards (Animal / Monster / Boss, Ore / Crop / Tree / Plant) — one card covers a whole family, so a single machine can grow anything from wheat to jungle saplings, or produce any ore, without swapping items. They are never consumed and always produce something: an empty draw is re-rolled, and the mob cards fall back to the expected value of that mob's loot table.

Samples are never consumed either, and a mob container that stores an entity id in its data (spawner items, mob jars, …) can be used as a sample out of the box.

Upgrades and automation

  • Speed, efficiency, yield, fortune and combined speed/efficiency upgrades in four tiers, plus a creative upgrade.
  • Machines store FE internally and can push their output into an adjacent inventory or an AE2 network.
  • Output-only for pipes: samples and upgrade cards can never be pulled out, and generators accept fuel without giving it back.

Config

An in-game config screen (NeoForge built-in) exposes the mob farm options: death simulation, using a real player as the killer, and allowing a fake player when nobody is online.

Notes

  • Requires NeoForge. Builds for 1.21.1 and 26.1.2 are provided.
  • No other mod is required. Optional integrations: AE2 (push output into the network) and Productive Bees (bee cages work in the beehive). Drops, mob containers and loot from other mods — Apotheosis, Ars Nouveau, Reliquary and the rest — are handled automatically because the machines run the normal game logic.

Project description from CurseForge.

Pick your setup

Simple Auto Farm by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Simple Auto Farm versions and loaders

24 of 24 releases match

Looking for an older file? The official CurseForge project page is in Resources.