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Modrinth · Minecraft mod

Persistent Health Attributes

A scoreboard driven server-side mod created to make permanent health gain or loss easier.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Persistent Health Attributes release should I use?

Updated 1 year ago
Latest stable file 1.0.0
Game version 1.19.2
Loader Fabric, Quilt

Persistent Health Attributes 1.0.0 targets 1.19.2 with Fabric, Quilt. Do not install it on the client. It must be installed on the dedicated server. No extra mods listed for this file.

Where it goes

Is Persistent Health Attributes required on the client, server, or both?

Do not install it on the client. It must be installed on the dedicated server.

Client Not supported
Dedicated server Required
Loader for this release Fabric, Quilt
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

This file is marked server-only.

What else does Persistent Health Attributes 1.0.0 need?

1.0.0. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Persistent Health Attributes without breaking your instance.

Built for Persistent Health Attributes 1.0.0. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.0.0. It targets 1.19.2 with Fabric, Quilt; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    Do not install it on the client. It must be installed on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.0.0. It opens that exact file at the source.

About this project

What does Persistent Health Attributes add?

Litterally a copy and paste from my documentation google docs

Element Type Name Procedure Use
Gamerule DefaultMaxHealth Default Value: 20
Gamerule HealthSetOnJoin Default Value: True
Scoreboard HasPlayerJoined When player joins world:
If HasPlayerJoined Scoreboard ≠ 1 AND HealthSetOnJoin Gamerule:
→ Set PlayerMaxHealth Scoreboard to 20
→ Set HasPlayerJoined Scoreboard to DefaultMaxHealth Gamerule
Scoreboard PlayerMaxHealth When player respawns:
Run command as the event/target entity:
/attribute @s minecraft:generic.max_health base set <PlayerMaxHealth Scoreboard>
Command /set_max_health Usage: /set_max_health <playername> <max_health>
→ Sets PlayerMaxHealth Scoreboard to <max_health>
→ Run command as the event/target entity:
/attribute @s minecraft:generic.max_health base set <PlayerMaxHealth Scoreboard>

Project description from Modrinth.

Pick your setup

Persistent Health Attributes by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Persistent Health Attributes versions and loaders

1 of 1 releases match

Looking for an older file? The official Modrinth project page is in Resources.