
Modrinth · Minecraft mod
Voxy Auto LOD
Automatically generates distant terrain LODs (Levels of Detail) for Voxy without requiring you to fly through every chunk.
Quick answer
Which Voxy Auto LOD release should I use?
Voxy Auto LOD 1.1.4 targets 1.21.1 with NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. All 2 required mods have matching files.
Where it goes
Is Voxy Auto LOD required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Voxy Auto LOD 1.1.4 need?
1.1.4. Change the file and its required mods may change too.
Install Forgified Fabric API, Sodium first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Voxy Auto LOD without breaking your instance.
Built for Voxy Auto LOD 1.1.4. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.1.4. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Forgified Fabric API, Sodium first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.1.4. It opens that exact file at the source.
About this project
What does Voxy Auto LOD add?
Automatically generates distant terrain LODs (Levels of Detail) for Voxy
without requiring you to fly through every chunk.
Voxy renders your world far beyond the normal render distance, but by default
it can only build that distant view AFTER a player physically visits each chunk.
This mod fixes that: it hooks into server-loaded chunks (including those loaded
by Chunky or any other chunk pregenerator) and generates the LOD data in the
background automatically — no player movement needed.
Works on singleplayer worlds and dedicated servers. On a server, every connected
client benefits from the pregeneration — players see the distant terrain the
moment they join, even for areas they have never visited.
WARNING: EARLY ALPHA — expect bugs. Singleplayer works great. Dedicated server
support is functional but still has known issues — use with caution.
THIS MOD IS NOT VOXY. You must install the Voxy fork separately.
Built for NeoForge 1.21.1 with the unofficial Voxy port by j-shelfwood.
=== REQUIREMENTS ===
NeoForge 1.21.1
https://neoforged.net/Voxy (unofficial NeoForge 1.21.1 port by j-shelfwood) [REQUIRED on CLIENT only]
Build from source: https://github.com/j-shelfwood/voxy-neoforge
Place the resulting voxy-*.jar in your CLIENT mods/ folder.
Voxy is NOT required on a dedicated server.Sodium 0.6.13+ for NeoForge [REQUIRED by Voxy, CLIENT only]
https://modrinth.com/mod/sodiumChunky for NeoForge [OPTIONAL - recommended]
Pregenerates chunks so LODs are built before anyone visits the area.
https://modrinth.com/plugin/chunky
=== SETUP ===
- Install NeoForge 1.21.1 on client (and server if multiplayer).
- Clone and build: https://github.com/j-shelfwood/voxy-neoforge
- Place voxy-.jar, sodium-.jar, chunky-*.jar, and this JAR in mods/.
- Launch. This mod activates automatically — no configuration needed.
- Optional: run /chunky radius 1000 then /chunky start to pregenerate.
LODs will build in the background as chunks are loaded. No flying needed.
Project description from Modrinth.
Pick your setup
Voxy Auto LOD by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Voxy Auto LOD versions and loaders
1.1.4
voxy_server_lod-1.1.4.jar
25 Apr 2026
Looking for an older file? The official Modrinth project page is in Resources.