
Modrinth · Minecraft mod
The Broken Script
Here I am
Quick answer
Which The Broken Script release should I use?
The Broken Script 2.0.4-hotfix targets 1.21.1 with NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is The Broken Script required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does The Broken Script 2.0.4-hotfix need?
2.0.4-hotfix. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add The Broken Script without breaking your instance.
Built for The Broken Script 2.0.4-hotfix. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 2.0.4-hotfix. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 2.0.4-hotfix. It opens that exact file at the source.
About this project
What does The Broken Script add?
THE BROKEN SCRIPT IS ONLY AVAILABLE HERE ON MODRINTH
- It is no longer available on curseforge, and is not distributed anywhere else
- Any appearance of it on curseforge, or any other site, is an unlawful upload and should be reported
- For your own safety, do NOT download or use these reuploads. We can not guaruntee the jars are unmodified.
================================================================================
Deep down, under the bedrock
The Broken Script is a slow burn, story focused horror mod that aims to provide a novel experience on top of the existing vanilla minecraft one.
The story is conveyed through a number of mediums, ranging from in game dialogue & writing, to meta elements outside the game.
Things you should know
This mod features many meta horror elements, that can appear to affect your PC
It does NOT contain malware, or any malicious elements
It can affect your game/experience in the following ways:
- Crashing (intentionally, or unintentionally. Report unintended crashes to the discord!)
- Creating text files outside your instance directory
- Trigger (fake) error/warning window popups
- Destroy chunks, delete or corrupt terrain, or potentially render your world unplayable
- Show flashing/strobing lights and patterns that might trigger people with epilepsy/photosensitivity
- Play loud or startling noises (rarely)
It does NOT do any of the following (not exhaustive):
- Delete or ban you completely from your world
- Turn your PC off
- Read any of your computer's existing files outside of its own directory
- Brick your instance
- Flash random screamer jumpscares
Content warning/disclaimer
This mod features content that may be upsetting or disturbing to some viewers. This includes:
- Depictions of graphic violence
- Blood
- Depictions of suicide
- Self harm
- Verbal and emotional abuse
Frequently Asked Questions
Q: I want to make TBS inspired fanwork/implement TBS references into a project I'm working on.
What are the rules for this?
A: You are not allowed to directly use our assets in a project (textures, entity models, etc) outside of explicit
permission from their creator, but you are more than welcome to use them as inspiration for your creative projects.
So long as you give credit where it's due, and you aren't stealing from us, feel free to do as you like.
Q: Will there be a bedrock port?
A: There will not be an official bedrock port.
Because of how addons work for bedrock, a full 1:1 port is completely impossible.
However, as said prior, you are more than welcome to make an unofficial one, with the sole
stipulation that it MUST be free, NOT sold.
Q: How do I enable cheats?
A: TBS's cheats are found in Broken Core's config.
From the pause menu, click mods -> Search for "Broken Core" -> Config -> Server -> Check Enable Cheats -> Apply
Q: My framerate is plumetting on the moon. How do I fix this?
A: This is caused by the moon's skybox shader, which can cause issues for machines that use old/low power
graphics cards, or rely on their CPU's integrated graphics.
It is toggleable under Config -> TBS -> Client -> Shader based moon -> Apply
Q: Events are happening too often/too infrequently. How do I change the rate that things happen?
A: Events are primarily tied to game time, in terms of when they start to happen.
However, you can increase the max number of possible events per day via
Config -> TBS -> Server -> Max events per day
Q: How do I disable the old world gen? I want my big caves!
A: This comes from the nostalgia gen datapack.
On the world creation screen, navigate to the "more" tab.
The "nostalgia helper worldgen" datapack should be on the LEFT side (Under "AVAILABLE") for it to be disabled.
In addition, you can remove this as the default with the config.
Config -> TBS -> Server -> World -> Allow old world gen
Q: I am not seeing any newer mobs (bees, goats, wardens etc), how do I enable them?
A: This can be enabled under Config -> TBS -> Server -> Disable new mob spawning
Q: I can't get any deepslate. Why is it all disappearing?
A: Config -> TBS -> Server -> World -> Remove deepslate
Q: Hostile mobs don't appear anymore, at all. Where did they all go?
A: This is caused by a variant of circuit that sometimes gets stuck and doesn't go away.
You can fix this by first enabling cheats through broken core's config, and then running this command:
/tbs dev entity discard @e[type=thebrokenscript:circuit_stare]
It should output something like "Removed 2 (possibly more) entities", and hostile mobs should spawn again.
Q: The sun/moon isn't moving in the sky. What's going on?
A: This is an event. The day/night flipping is now fake, to avoid unintentionally accelerating events happening.
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Project description from Modrinth.
Pick your setup
The Broken Script by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
The Broken Script versions and loaders
2.0.4-hotfix
thebrokenscript-neoforge-2.0.4-hotfix+mc1.21.1-build.3291.jar
28 Aug 2026
2.0.4
thebrokenscript-neoforge-2.0.4+mc1.21.1-build.3282.jar
27 Aug 2026
2.0.3
thebrokenscript-neoforge-2.0.3+mc1.21.1-build.3096.jar
22 Aug 2026
2.0.2
thebrokenscript-neoforge-2.0.0+mc1.21.1-build.3090.jar
21 Aug 2026
2.0.1
thebrokenscript-neoforge-2.0.0+mc1.21.1-build.3084.jar
21 Aug 2026
2.0.0
thebrokenscript-neoforge-2.0.0+mc1.21.1-build.3083.jar
21 Aug 2026
1.10.1
thebrokenscript-1.10.1+mc1.21.1-build.280.jar
22 Oct 2025
1.10.0-beta.1
thebrokenscript-1.10.0-beta.1+mc1.21.1-build.211.jar
10 Jul 2025
1.9.7+mc1.21.1-beta.1
thebrokenscript-1.9.7+mc1.21.1-beta.1-SNAPSHOT.jar
26 Apr 2025
1.9.6+mc1.21.1-beta.1
thebrokenscript-1.9.6+mc1.21.1-beta.1-SNAPSHOT.jar
22 Apr 2025
1.9.5+mc1.21.1-beta.3
thebrokenscript-1.9.5+mc1.21.1-beta.3-SNAPSHOT.jar
21 Apr 2025
1.9.4+mc1.21.1-beta.1
thebrokenscript-1.9.4+mc1.21.1-beta.1.jar
8 Apr 2025
Looking for an older file? The official Modrinth project page is in Resources.
