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Cobblemon More Sparkles project artwork

CurseForge · Minecraft mod

Cobblemon More Sparkles

Adds a few methods of shiny boosting to Cobblemon!

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Cobblemon More Sparkles release should I use?

Updated last month
Latest stable file MoreSparkles v1.3.0
Game version 1.21.1
Loader Fabric

Cobblemon More Sparkles MoreSparkles v1.3.0 targets 1.21.1 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.

Where it goes

Is Cobblemon More Sparkles required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Cobblemon More Sparkles MoreSparkles v1.3.0 need?

MoreSparkles v1.3.0. Change the file and its required mods may change too.

All 2 required mods have matching files

Install Cobblemon, Fabric API first. We found matching files for this game-version and loader setup.

Polymer Optional for Cobblemon More Sparkles MoreSparkles v1.3.0
optional
Matching file found Matched file: polymer-bundled-0.9.19+1.21.1.jar
Cobblemon Needed by Cobblemon More Sparkles MoreSparkles v1.3.0
required
Matching file found Matched file: Cobblemon v1.8.4 ~ Fabric
Fabric API Needed by Cobblemon More Sparkles MoreSparkles v1.3.0
required
Matching file found Matched file: [1.21.1] Fabric API 0.116.18+1.21.1

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Cobblemon More Sparkles without breaking your instance.

Built for Cobblemon More Sparkles MoreSparkles v1.3.0. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use MoreSparkles v1.3.0. It targets 1.21.1 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Cobblemon, Fabric API first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside MoreSparkles v1.3.0. It opens that exact file at the source.

About this project

What does Cobblemon More Sparkles add?

✨ More Sparkles ✨

More Sparkles is a server-side mod for Cobblemon 1.8.0 (Minecraft 1.21.1) that lets you boost shiny odds, experience, IVs, Alpha spawns and more!

✨ Features ✨

  • 10 boost types: Shiny, Experience, Hidden Ability, EV, IV, Berry, Catch Rate, Mark, Alpha and Spawn Bucket
  • Player-based boosts
  • Global boosts
  • Boost queues, kept separately for each boost type
  • Area-based boosts (cuboid & cylinder-shaped areas)
  • 10 charm items added through Polymer, one for each boost type
  • Custom charm items that you add through the config
  • Discord webhook embeds that show active boosts
  • Placeholder API support (optional)

✨ Boost Types ✨

Type What it boosts
SHINY Shiny odds
EXPERIENCE Experience gained in battle
HIDDEN_ABILITY Chance that wild spawns have their Hidden Ability
EV EVs gained
IV IV quality of Pokémon you catch, hatch or revive from fossils
BERRY Berry harvest yield
CATCH_RATE Catch rate
MARK Chance of a mark on Pokémon you catch, hatch or revive from fossils
ALPHA Alpha spawn chance
SPAWN_BUCKET Odds of uncommon, rare and ultra-rare spawn buckets

✨ Charms ✨

  • Shiny Charm (Shiny)
  • Exp Charm (Experience)
  • Veiled Charm (Hidden Ability)
  • Effort Charm (EV)
  • IV Charm (IV)
  • Berry Charm (Berry)
  • Catching Charm (Catch Rate)
  • Mark Charm (Mark)
  • Alpha Charm (Alpha)
  • Bucket Charm (Spawn Bucket)

✨ Commands ✨

Base Command:

  • /sparkles

Sub Commands:

  • /sparkles boost start <type> <multiplier> <duration> seconds/minutes/hours/days global/<player(s)>
  • /sparkles boost stop <type> global/<player(s)>
  • /sparkles boost status [global/<player>]
  • /sparkles check-queue [global/<player>]
  • /sparkles clear-queue <type> global/<player(s)>
  • /sparkles check-rate <type> [<player>]
  • /sparkles area info [<area-id>]
  • /sparkles reload

✨ Permissions ✨

Permission Default
sparkles.boost Everyone
sparkles.boost.start OP
sparkles.boost.stop OP
sparkles.boost.status Everyone
sparkles.boost.status.global Everyone
sparkles.boost.status.others OP
sparkles.checkqueue Everyone
sparkles.checkqueue.global OP
sparkles.checkqueue.others OP
sparkles.clearqueue OP
sparkles.checkrate Everyone
sparkles.checkrate.others OP
sparkles.area OP
sparkles.area.info OP
sparkles.reload OP

✨ Placeholders ✨

When Placeholder API is installed, these placeholders are registered under the moresparkles: namespace:

Server:

  • base_shiny_rate, base_bucket_chance, base_alpha_bucket_chance

Player:

  • player_shiny_rate, player_hidden_ability_chance, player_iv_strength, player_bucket_chance, player_alpha_bucket_chance
  • player_<type>_multiplier for each boost type, using the lowercased type name (e.g. player_shiny_multiplier, player_spawn_bucket_multiplier)

✨ Configs ✨

All files are in config/MoreSparkles/. Missing keys are filled in with their defaults automatically.

config.json

  • General boost settings: queues, pausing boosts, how the Experience/EV/Hidden Ability/IV boosts behave, and the Discord webhook settings

boost_areas.json

  • This is where you can define boost areas, each with its own boost type, multiplier and display name. Examples are available in the Wiki

messages.json

  • This contains all the command feedback / general messages, along with bossbar design settings

items.json

  • This is where you can set each charm's boost type, multiplier and lore, and add your own custom charms

global_boosts.json

  • This stores the active and queued global boosts, so they persist through restarts

players/<player-uuid>.json

  • This is where each player's boost data is stored, so it persists through restarts

Project description from CurseForge.

Pick your setup

Cobblemon More Sparkles by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Cobblemon More Sparkles versions and loaders

3 of 3 releases match

Looking for an older file? The official CurseForge project page is in Resources.