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Cobblemon: Max Repel project artwork

Modrinth · Minecraft mod

Cobblemon: Max Repel

Adds Repel from the Pokémon games. Drive away wild Pokémon around you - no matter where you go!

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Cobblemon: Max Repel release should I use?

Updated 8 months ago
Latest stable file 1.3.1
Game version 1.21.1
Loader NeoForge

Cobblemon: Max Repel 1.3.1 targets 1.21.1 with NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. All 2 required mods have matching files.

Where it goes

Is Cobblemon: Max Repel required on the client, server, or both?

Installation on the client is optional. Installation on the dedicated server is optional.

Client Optional
Dedicated server Optional
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source marks this as usable on both the client and server.

What else does Cobblemon: Max Repel 1.3.1 need?

1.3.1. Change the file and its required mods may change too.

All 2 required mods have matching files

Install Cobblemon, Kotlin for Forge first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

1 listed on this file 1 pulled in by one of those mods
Cobblemon Needed by Cobblemon: Max Repel 1.3.1
required
Matching file found Matched file: 1.7.3
Kotlin for Forge Needed by Cobblemon
pulled in
Matching file found Matched file: 5.12.0

1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Cobblemon: Max Repel without breaking your instance.

Built for Cobblemon: Max Repel 1.3.1. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.3.1. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Cobblemon, Kotlin for Forge first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

  3. 03

    Put it on the correct side

    Installation on the client is optional. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.3.1. It opens that exact file at the source.

About this project

What does Cobblemon: Max Repel add?

Introduction

This mod adds Repel from the Pokémon games - an item that drives away wild Pokémon so you won't encounter them for a short time.

Just like in the Pokémon games, you will not have to worry about wild Pokémon as long as your Repel is active - no matter where you go.

Features

  • ⛫💨 Repel: Craft items you can use to prevent wild Pokémon from appearing around you for a short period!

  • ⛲ Repel Sprayer: Place a stationary Repel Sprayer which will prevent Pokémon from appearing around it. Now your farmland can be safe again!

  • 🎚️ Different modes: Decide yourself whether you want it to repel all or only weaker Pokémon!

  • 📄 Customizable Config: Edit the range and duration of the Repel effect in the config!

  • ✨ Shiny/Legendary Hunt: Prevent any Pokémon you want from being repelled!

  • 📦 Datapack support: Create your own datapacks to change any of the recipes or textures!

Installation

  1. Install Cobblemon and any dependencies.

  2. Drop the MaxRepel.jar into your /mods-folder.

  3. Start the game or server to generate the config file.

  4. Edit /config/maxrepel.json to customize your settings.

Config: maxrepel

"RepelRadius"

Sets the radius around the player in which no Cobblemon spawn as long as Repel is active.

"MatchCobblemonSpawnRadius"

Overrides RepelRadius to match the spawn distance set in the Cobblemon config.

"SprayerRadius"

Sets the radius around the Repel Sprayer in which no Cobblemon spawn as long as it is active.

"RepelDuration"

Determines how long Repel should last.

"SuperRepelDuration"

Determines how long Super Repel should last.

"MaxRepelDuration"

Determines how long Max Repel should last.

"MaxSprayerDuration"

How much Repel a Repel Sprayer can hold.

"SprayerDecrementOnRandomTick"

Determines how fast the Repel Sprayer will run out of Repel.

"InfiniteSprayer"

Sets the Repel Sprayer to not loose any Repel (overrides SprayerDecrementOnRandomTick).

"OnlyRepelLowerLvl"

Whether only Pokémon with a level lower than you first non-fainted Pokémon should be repelled (does not affect the Repel Sprayer).

"ExcludeShiny""

Whether shiny Pokémon should be repelled or not.

"ExcludedPokemon"

List of Pokémon which should never be repelled.

Known issues
  • tim_core: Placing PokéSnacks within the range of Repel can cause a crash.

Project description from Modrinth.

Pick your setup

Cobblemon: Max Repel by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Cobblemon: Max Repel versions and loaders

11 of 11 releases match

Looking for an older file? The official Modrinth project page is in Resources.