
Modrinth · Minecraft mod
Catch'Em All
Catch'Em All adds four types of Poké Balls with unique capture multipliers to Minecraft. Weaken mobs to improve your chances, then right-click to throw—and once caught, your new companion will fight alongside you and never turn against you.
Quick answer
Which Catch'Em All release should I use?
Catch'Em All 1.0.3 targets 1.21.1, 1.21.2, 1.21.3 with Forge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Catch'Em All required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Catch'Em All 1.0.3 need?
1.0.3. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Catch'Em All without breaking your instance.
Built for Catch'Em All 1.0.3. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.0.3. It targets 1.21.1, 1.21.2, 1.21.3 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.0.3. It opens that exact file at the source.
About this project
What does Catch'Em All add?
Catch'Em All
📦 Description
Catch'Em All is a Pokémon-inspired Minecraft mod that introduces four types of Poké Balls with distinct functions, allowing you to capture, tame, and command various creatures in the Minecraft world!
Whether you want to tame a powerful Ender Dragon or collect a group of adorable animals, this mod provides a complete capture system for you.
🎯 Features
🟠 Four Types of Poké Balls
Poké Ball Capture Multiplier Features
Poké Ball 1.0× Standard capture ball, suitable for daily use
Great Ball 1.5× Medium multiplier, cost-effective choice
Ultra Ball 2.0× High multiplier, ideal for capturing powerful mobs
Master Ball ∞ (Guaranteed) Ignores all conditions, 100% capture success
📐 Capture Formula
Capture Chance = Health Multiplier × Ball Multiplier × (0.05 + 0.70 × (1 - Current HP / Max HP)) × 100%
Minimum 5% chance even at full HP
Lower HP = higher capture chance
Capped at 100% when exceeding
🩸 Health Multiplier Table
Mob Max HP Multiplier
1 ~ 20 1.00
21 ~ 50 0.85
51 ~ 100 0.70
101 ~ 200 0.50
201 ~ 500 0.30
501 ~ 1000 0.15
1001+ 0.08
🐾 Captured Mob Behavior
When a mob is successfully captured, it gains the following intelligent behaviors:
Owner Binding: The mob binds to the player who captured it
No Owner Attack: Will never attack its owner under any circumstances
Counterattack Logic: Immediately counterattacks when attacked by other mobs
Coordinated Attack: Assists in combat when the owner attacks or is attacked
⚙️ Crafting Recipes



![craft recipe masterball]
🛠️ How to Use
Obtain Poké Balls: Craft them or use commands:
/give @p catchemall:poke_ball 64
/give @p catchemall:great_ball 64
/give @p catchemall:ultra_ball 64
/give @p catchemall:master_ball 64
Capture Mobs:
Hold a Poké Ball and right-click on a mob
Weaken the target first to increase success rate
Master Ball is guaranteed to succeed
Watch the Effect:
The ball shakes 1-3 times after hitting
Shaking stops = capture success or failure
Particle effects and sound feedback on success
Command Your Companion:
Captured mobs automatically follow and protect you
Your partner will counterattack anything that attacks you
🔧 Compatibility
Minecraft Version: 1.21.1,1.20.1
Mod Loader: NeoForge,forge
Multiplayer: Fully compatible
Project description from Modrinth.
Pick your setup
Catch'Em All by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.10
1 loader build1.21.9
1 loader build1.21.8
1 loader build1.21.7
1 loader build1.21.6
1 loader build1.21.5
1 loader build1.21.4
1 loader build1.21.3
1 loader build1.21.2
1 loader build1.21.1
2 loader builds1.20.6
1 loader buildShowing the newest 12 of 17 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Catch'Em All versions and loaders
1.0.3
catchemall-1.0.3.jar
8 Oct 2026
1.0.3
catchemall-1.0.3.jar
8 Oct 2026
1.0.3
catchemall-1.0.3.jar
8 Oct 2026
1.0.2
catchemall-1.0.2.jar
5 Oct 2026
1.0.2
catchemall-1.0.2.jar
5 Oct 2026
1.0.2
catchemall-1.0.2.jar
5 Oct 2026
1.0.1
catchemall-1.0.1.jar
4 Oct 2026
1.0.1
catchemall-1.0.1.jar
4 Oct 2026
1.0.1
catchemall-1.0.1.jar
4 Oct 2026
1.0.0
catchemall-1.0.0.jar
4 Sept 2026
1.0.0
catchemall-1.0.0.jar
4 Sept 2026
Looking for an older file? The official Modrinth project page is in Resources.