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Universal Optimization project artwork

Modrinth · Minecraft mod

Universal Optimization

Optimization of TPS and FPS. Limits the appearance of mobs. Disables entity collisions and the achievement system. Caches chunks to reduce microfreezes. Most of the functions are configured in the configuration. There are fan functions.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Universal Optimization release should I use?

Updated 1 year ago
Latest stable file 2.2
Game version 1.20.1
Loader Forge

Universal Optimization 2.2 targets 1.20.1 with Forge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.

Where it goes

Is Universal Optimization required on the client, server, or both?

Installation on the client is optional. Installation on the dedicated server is optional.

Client Optional
Dedicated server Optional
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source marks this as usable on both the client and server.

What else does Universal Optimization 2.2 need?

2.2. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Universal Optimization without breaking your instance.

Built for Universal Optimization 2.2. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 2.2. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    Installation on the client is optional. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 2.2. It opens that exact file at the source.

About this project

What does Universal Optimization add?

📌 English Description for Modrinth

  • NOT COMPATIBLE WITH Starlight

Universal Optimization is a powerful tool designed to improve your server or singleplayer performance by drastically reducing the load caused by mobs.
This mod combines multiple advanced optimization techniques into one seamless system.

  • It is recommended to use with Embeddium
  • The speed effect works for flight

🧠 Main features:

  • Removing mob collisions: Mobs do not collide with each other. This reduces CPU load and can even increase FPS. Improved version - slow movement bug fixed.
  • In some cases, fixes prizes when moving from chunk to chunk:
  • Caches some chunk data for quick access
  • Speeds up recipes:
  • Caches all recipes in the game, which can help avoid freezes when using JEI and EMI
  • Also some other optimizations, caching in small ways
  • Remote spawn limit: Mobs do not spawn further than a certain number of chunks from the player (default: 7 chunks). Fully customizable.
  • Freeze mobs:
  • Horizontal and vertical limit by X/Y
  • Exceptions for mobs (eg Creeper, Phantom)
  • Block and limit mobs:
  • You can block or limit spawning of certain entities ("minecraft:cow" or "minecraft:pig 5")
  • Global limit of all entities in the world (AllMobsLimit = 100)

📁 Full Configuration Example:

You can find the full example configuration file below (scroll to the end of the description). All features are toggleable and adjustable to your needs.

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We can arrange to order a mod at Discord, my nickname is Gvoper

📌 Русское описание для Modrinth

  • НЕ СОВМЕСТИМ С Starlight

Universal Optimization — это универсальный мод для глубокой оптимизации производительности мира Minecraft за счёт уменьшения нагрузки от мобов и улучшения обработки сущностей.

  • Рекомендуется использовать с Embeddium
  • Эффект скорости работает при полете

🧠 Основные возможности:

  • Удаление коллизий мобов: Мобы не сталкиваются друг с другом. Это снижает нагрузку на CPU и может даже повысить FPS. Улучшенная версия — баг с замедленным передвижением исправлен.
  • В некоторых случаях фиксит призы при переходе из чанка в чанк:
  • кэширует некоторые данные чанков для быстрого доступа
  • Ускоряет рецепты:
  • Кэширует все рецепты в игре, что может позволить избежать фризы при использовании JEI и EMI
  • Так же еще некоторая оптимизация, кэширование по мелочи
  • Ограничение дальнего спавна: Мобы не появляются дальше определённого количества чанков от игрока (по умолчанию: 7 чанков). Полностью настраивается.
  • Заморозка мобов:
  • Горизонтальное и вертикальное ограничение по X/Y
  • Исключения для мобов (например, Крипер, фантом)
  • Блокировка и лимит мобов:
  • Можно блокировать или ограничивать спавн определённых сущностей ("minecraft:cow" или "minecraft:pig 5")
  • Глобальное ограничение всех сущностей в мире (AllMobsLimit = 100)

📁 Пример конфигурации:

Полный пример конфигурационного файла находится внизу описания. Все функции можно настраивать и отключать при необходимости.

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По заказу модов можно связаться со мной в Discord или телеграм: Gvoper

📁This is what the mod configuration looks like:

["Collision Settings"]
	#Disable all entity collisions (entities will not push each other or be affected by collision)
	disableEntityCollisions = true

[NoAdvancements]
	#Disable advancements and their checks
	disableAdvancements = true

["Bunnyhop Settings"]
	#Enables Bunnyhop: automatic jumping when holding space
	enableBunnyhop = false
	#Base speed multiplier for bunnyhop
	#Range: 0.1 ~ 5.0
	baseSpeedMultiplier = 1.0
	#Sprint speed multiplier
	#Range: 1.0 ~ 3.0
	sprintMultiplier = 1.1
	#Speed effect bonus per level
	#Range: 0.0 ~ 1.0
	speedEffectPerLevel = 0.1
	#Air control sensitivity (0.0 - 1.0)
	#Range: 0.0 ~ 1.0
	airControlFactor = 0.41

["Airhop Settings"]
	#Enables Airhop: allows jumping in the air
	enableAirhop = false
	#Airhop mode: true = automatic (every X ms), false = manual (press space each time)
	airhopAutoMode = true
	#Delay between automatic airhops in milliseconds
	#Range: 0 ~ 2000
	airhopDelayMs = 515

["Mob Blocking Settings"]
	#Enable mob blocking system
	enableMobBlocking = true
	#List of mobs to block with optional limits (format: "mob_id limit" or just "mob_id" for complete block)
	blockedMobs = ["minecraft:zombie 40", "minecraft:skeleton 40", "minecraft:creeper 12", "minecraft:spider 25", "minecraft:cave_spider 15", "minecraft:ghast 6", "minecraft:wither_skeleton 25", "minecraft:bat", "minecraft:rabbit", "minecraft:ocelot", "minecraft:parrot 5", "minecraft:tropical_fish 5", "minecraft:pufferfish 4", "minecraft:cod 5", "minecraft:salmon 5", "minecraft:axolotl 5", "minecraft:frog", "minecraft:tadpole", "minecraft:glow_squid 5", "minecraft:squid 15", "minecraft:strider", "minecraft:bee", "minecraft:endermite 7", "minecraft:phantom 4", "minecraft:guardian 7", "minecraft:silverfish 7", "minecraft:vex 7", "minecraft:drowned 20", "minecraft:elder_guardian 5", "minecraft:warden"]
	#Global limit for all mobs (-1 to disable)
	#Range: > -1
	allMobsLimit = 700

["Mob Blocking AiLod Settings"]
	#Enable advanced AI LOD culling for mobs
	enableMobBlockingAiLod = true
	#Vertical distance (Y axis) beyond which mobs are frozen if not ignored
	#Range: 1 ~ 512
	mobBlockingYDistance = 16
	#Horizontal distance (X/Z axis) beyond which mobs are frozen if not ignored
	#Range: 1 ~ 512
	mobBlockingXDistance = 32
	#List of mobs that are completely excluded from the AI LOD/Frustum culling system
	mobBlockingExcludedMobs = []
	#List of mobs that ignore the vertical (Y) distance check for freezing
	mobBlockingYIgnoredMobs = ["minecraft:ender_dragon", "minecraft:wither", "minecraft:ghast", "minecraft:phantom", "minecraft:vex"]
	#List of mobs that ignore the horizontal (X) distance check for freezing
	mobBlockingXIgnoredMobs = []

["Limit Far Spawn"]
	#Enable the spawn limiter system
	enableSpawnLimiter = false
	#The radius in chunks around the player at what distance entities can appear
	#Range: 1 ~ 64
	SpawnRadiusChunks = 7
	#List of entity types to ignore for spawn limiting
	IgnoredEntities = []

We can arrange to order a mod at Discord, my nickname is Gvoper

Project description from Modrinth.

Pick your setup

Universal Optimization by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Universal Optimization versions and loaders

4 of 4 releases match

Looking for an older file? The official Modrinth project page is in Resources.