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Structurized Reborn project artwork

Modrinth · Minecraft mod

Structurized Reborn

Simple library that helps with the addition of custom village structures

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Structurized Reborn release should I use?

Updated 2 years ago
Latest stable file 1.21-01
Game version 1.21, 1.21.1
Loader Fabric, Quilt

Structurized Reborn 1.21-01 targets 1.21, 1.21.1 with Fabric, Quilt. Do not install it on the client. It must be installed on the dedicated server. All 1 required mods have matching files.

Where it goes

Is Structurized Reborn required on the client, server, or both?

Do not install it on the client. It must be installed on the dedicated server.

Client Not supported
Dedicated server Required
Loader for this release Fabric, Quilt
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

This file is marked server-only.

What else does Structurized Reborn 1.21-01 need?

1.21-01. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Fabric API first. We found matching files for this game-version and loader setup.

Fabric API Needed by Structurized Reborn 1.21-01
required
Matching file found Matched file: 0.116.18+1.21.1

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Structurized Reborn without breaking your instance.

Built for Structurized Reborn 1.21-01. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.21-01. It targets 1.21, 1.21.1 with Fabric, Quilt; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Fabric API first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    Do not install it on the client. It must be installed on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.21-01. It opens that exact file at the source.

About this project

What does Structurized Reborn add?

Structurized Reborn

THIS IS A REWORK OF DRAYLAR'S STRUCTURIZED. See the original here: https://github.com/omega-mc/structurized/tree/1.18

Structurized Reborn is a simple library that helps with the addition of custom village structures.

Jigsaw Modification

Structurized provides a registry that allows you to add custom structures to StructurePools in jigsaws such as villages. Say we wanted to add village/plains/houses/plains_small_house_1 to the desert house pool. Simply register the new structure to the desired pool and give it a weight and some optional modifiers. Call these register methods in the same place you would call any other server-focused registry event (registering items or blocks, for example)

FabricStructurePoolRegistry.register(
    Identifier("minecraft:village/desert/houses"),                       //the target pool 
    Identifier("minecraft:village/plains/houses/plains_small_house_1"),  //the new structure nbt to add
    2,                                                                   //the weight of the structure in the pool
    StructureProcessorLists.MOSSIFY_10_PERCENT)                          //optional processor to add mossiness

If you don't have any special considerations, you can use registerSimple to make your life a bit easier:

FabricStructurePoolRegistry.registerSimple(
    Identifier("minecraft:village/desert/houses"),                       //the target pool 
    Identifier("minecraft:village/plains/houses/plains_small_house_1"),  //the new structure nbt to add
    2)                                                                   //the weight of the structure in the pool

Flexible Registration

The register method is quite flexible, with several optional parameters to use as needed. In many cases you will be OK using the registerSimple method, but the main register method can be useful for doing something like adding the random mossy cobblestone that many village structures have.

Parameters:

poolId: required, the target pool of structures to modify

structureId: required, the new structure nbt location identifier

weight: required, the probability of a structure being chosen for generation. A weight of 1 to 3 is about 1 structure per village

processor: optional, defines custom generation tweaks to apply, like random mossy cobblestone

projection: optional, defines the way the structure interacts with the ground (rigid in space or conform to the landscape)

type: optional, defines the type of structurePoolElement you want. This isn't needed the majority of the time

Callback Registration

If you want to do something more advanced with a structure pool, you can also directly register to the callback and add whatever event code you'd like. Registering to the callback looks like so:

StructurePoolAddCallback.EVENT.register(structurePool -> {
    if(structurePool.getUnderlying().getId().toString().equals("minecraft:village/plains/houses")) {
        structurePool.addStructurePoolElement(new SinglePoolElement("village/desert/houses/desert_small_house_1"), 50);
    }
});

Adding Dependency

You can add this as a dependency to your project using modrinth's built in maven repository. The {VERSION} will be the version number of the version you are trying to work with. For example, the first version of this library was uploaded under version number 1.18.2-01.

In a build.gradle:

repositories {
    maven {
        name = "Modrinth"
        url = "https://api.modrinth.com/maven"
        content {
            includeGroup "maven.modrinth"
        }
    }
}

dependencies {
    modImplementation "maven.modrinth:Wd844r7Q:{VERSION}"
    include("maven.modrinth:Wd844r7Q:{VERSION}")
}

In a build.gradle.kts

repositories {
    maven {
        name = "Modrinth"
        url = uri("https://api.modrinth.com/maven")
        content {
            includeGroup("maven.modrinth")
        }
    }
}

dependencies {
    modImplementation("maven.modrinth:Wd844r7Q:{VERSION}")
    include("maven.modrinth:Wd844r7Q:{VERSION}")
}

Project description from Modrinth.

Pick your setup

Structurized Reborn by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

10 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Structurized Reborn versions and loaders

6 of 6 releases match

Looking for an older file? The official Modrinth project page is in Resources.