
Modrinth · Minecraft mod
Player Chains
Try and beat Minecraft chained together!
Quick answer
Which Player Chains release should I use?
Player Chains 1.1 targets 1.21.8 with Fabric. Installation on the client is optional. Installation on the dedicated server is optional. All 1 required mods have matching files.
Where it goes
Is Player Chains required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Player Chains 1.1 need?
1.1. Change the file and its required mods may change too.
Install Cardinal Components API first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Player Chains without breaking your instance.
Built for Player Chains 1.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.1. It targets 1.21.8 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Cardinal Components API first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.1. It opens that exact file at the source.
About this project
What does Player Chains add?
Try and beat Minecraft chained together!
Chained players are connected with a stretchy lead, alike to leashing a mob.
Commands:
/chain remove <player1> <player2> - Removes a chain/lead between two players
/chain add <player1> <player2> - Removes a chain/lead between two players
/gamerule chainLength _ - Sets the length of chains between players (default 3.5)
/gamerule chainRespawnCooldownSeconds _ - Sets the respawning cooldown in seconds (default 0)
/gamerule chainRespawnPlayersToChain _ - Sets if players should be respawned to the chain they are a part of, instead of their spawnpoint. If false, all chained players will be teleported to the respawning player's spawnpoint. (default false)
Project description from Modrinth.
Pick your setup
Player Chains by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.8
1 loader build1.21.1
1 loader build1.21
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Player Chains versions and loaders
1.1
PlayerChains-1.1.jar
8 Sept 2025
1.0
PlayerChains-1.0.jar
21 Aug 2024
Looking for an older file? The official Modrinth project page is in Resources.