
Modrinth · Minecraft mod
Player Names
Adds the /name command to give players a custom name, and rename other entities!
Quick answer
Which Player Names release should I use?
Player Names 1.0+1.21.11 targets 1.21.11 with Fabric. Installation on the client is optional. Installation on the dedicated server is optional. All 1 required mods have matching files.
Where it goes
Is Player Names required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Player Names 1.0+1.21.11 need?
1.0+1.21.11. Change the file and its required mods may change too.
Install Fabric API first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Player Names without breaking your instance.
Built for Player Names 1.0+1.21.11. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.0+1.21.11. It targets 1.21.11 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Fabric API first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.0+1.21.11. It opens that exact file at the source.
About this project
What does Player Names add?
Player Names
A lightweight mod introducing a simple yet powerful command for customising player and entity names
✅ Features
- Custom names for players & entities.
- Roleplay with proper names, rather than being limited by Minecraft's usernames
- Required client-side due to the way player names are fetched on the client
- Easy to use with the
/namecommand
📖 Syntax
name set <target> <name>
Set the custom name of an entity.
name reset <target>
Reset the custom name of an entity.
📦 Arguments
<target>: entity- Specifies the entity whose name is to change.
Must be a player username, a target selector or a UUID.
- Specifies the entity whose name is to change.
<name>: component- Specifies the text to display as a name.
Must be a valid raw JSON text.
- Specifies the text to display as a name.
Project description from Modrinth.
Pick your setup
Player Names by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.11
1 loader build1.21.10
1 loader build1.21.9
1 loader build1.21.8
1 loader build1.21.7
1 loader build1.21.6
1 loader build1.21.5
1 loader build1.21.4
1 loader build1.21.3
1 loader build1.21.2
1 loader build1.21.1
1 loader build1.21
1 loader buildShowing the newest 12 of 23 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Player Names versions and loaders
1.0+1.21.11
player-names-1.0+1.21.11.jar
9 Dec 2025
1.0
player-names-1.0+1.21.5.jar
25 Mar 2025
1.0
playernames-1.0+1.18.jar
5 May 2024
1.0
playernames-1.0+1.19.jar
5 May 2024
1.0
playernames-1.0.jar
23 Apr 2024
1.0
playernames-1.0.jar
5 Mar 2024
Looking for an older file? The official Modrinth project page is in Resources.