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KubeJS Iron's Spells project artwork

Modrinth · Minecraft mod

KubeJS Iron's Spells

An addon for KubeJS that allows for creating custom spells, spellbooks, and more from Iron's Spells 'n Spellbooks.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which KubeJS Iron's Spells release should I use?

Updated 6 months ago
Latest stable file 6.5-3.14-r2
Game version 1.20.1
Loader Forge

KubeJS Iron's Spells 6.5-3.14-r2 targets 1.20.1 with Forge. Installation on the client is optional. Installation on the dedicated server is optional. 1 required mod needs a matching file.

Where it goes

Is KubeJS Iron's Spells required on the client, server, or both?

Installation on the client is optional. Installation on the dedicated server is optional.

Client Optional
Dedicated server Optional
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source marks this as usable on both the client and server.

What else does KubeJS Iron's Spells 6.5-3.14-r2 need?

6.5-3.14-r2. Change the file and its required mods may change too.

1 required mod needs a matching file

Install Iron's Spells 'n Spellbooks, KubeJS, Architectury API, Rhino first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match. 2 come through another mod in the chain.

2 listed on this file 2 pulled in by those mods
KubeJS Needed by KubeJS Iron's Spells 6.5-3.14-r2
required
Matching file found Matched file: 2001.6.5-build.26+forge
Architectury API Needed by KubeJS
pulled in
Matching file found Matched file: 9.2.14+forge
Rhino Needed by KubeJS
pulled in
Matching file found Matched file: 2001.2.3-build.10+forge

2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add KubeJS Iron's Spells without breaking your instance.

Built for KubeJS Iron's Spells 6.5-3.14-r2. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 6.5-3.14-r2. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Iron's Spells 'n Spellbooks, KubeJS, Architectury API, Rhino first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match. 2 come through another mod in the chain.

  3. 03

    Put it on the correct side

    Installation on the client is optional. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 6.5-3.14-r2. It opens that exact file at the source.

About this project

What does KubeJS Iron's Spells add?

Support me on Ko-Fi!

This mod does not add content on its own.

This is a KubeJS addon that allows for script creators to have access to creating custom Iron's Spells and Spellbooks features, such as:

  • Custom spells
  • Custom spell schools and attributes for them
  • Custom special items such as staves, spell books, and magic swords
  • Special event handlers, e.g. PlayerEvents.changeMana
  • EntityJS compatibility for custom spell-casting mobs and changing existing mob AI to cast spells
  • Alchemist Cauldron recipe support
  • Full ProbeJS support
  • More soon!

More info on the official KubeJS Wiki page for third-party addons.

Project description from Modrinth.

Pick your setup

KubeJS Iron's Spells by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

5 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

KubeJS Iron's Spells versions and loaders

8 of 8 releases match

Looking for an older file? The official Modrinth project page is in Resources.