
Modrinth · Minecraft mod
OpenHUD
An open source solution for displaying waypoints
Quick answer
Which OpenHUD release should I use?
OpenHUD neoforge-1.3.1+1.21.1 targets 1.21.1 with NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is OpenHUD required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does OpenHUD neoforge-1.3.1+1.21.1 need?
neoforge-1.3.1+1.21.1. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add OpenHUD without breaking your instance.
Built for OpenHUD neoforge-1.3.1+1.21.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use neoforge-1.3.1+1.21.1. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside neoforge-1.3.1+1.21.1. It opens that exact file at the source.
About this project
What does OpenHUD add?
NOTE: This mod is still in early development and everything is subject to change!
This mod introduces customizable waypoints, displayed on an in-game HUD.
Waypoints can be created and edited by the player or programmatically on the server side.
Features
- In game compass HUD displaying waypoints
- Waypoints can have colors or icons
- Waypoints can be created and edited by players in-game as well as programmatically
- Waypoints are stored on the server
- Waypoints can be added, edited, removed or made read-only using the API
- Waypoints are displayed on an in game HUD
- Waypoints can be hidden
- Fully open-source
Project description from Modrinth.
Pick your setup
OpenHUD by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
OpenHUD versions and loaders
neoforge-1.3.1+1.21.1
openhud-neoforge-1.3.1+1.21.1.jar
9 Oct 2024
neoforge-1.3.0+1.21.1
openhud-neoforge-1.3.0+1.21.1.jar
7 Oct 2024
neoforge-1.2.2+1.21.1
openhud-neoforge-1.2.2+1.21.1.jar
6 Oct 2024
neoforge-1.2.1+1.21.1
openhud-neoforge-1.2.1+1.21.1.jar
4 Oct 2024
neoforge-1.2.0+1.21.1
openhud-neoforge-1.2.0+1.21.1.jar
27 Sept 2024
neoforge-1.1.1+1.21.1
openhud-neoforge-1.1.1+1.21.1.jar
26 Sept 2024
neoforge-1.1.0+1.21.1
openhud-neoforge-1.1.0+1.21.1.jar
26 Sept 2024
neoforge-1.0.0+1.21.1
openhud-neoforge-1.0.0+1.21.1.jar
25 Sept 2024
Looking for an older file? The official Modrinth project page is in Resources.