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OpenHUD project artwork

Modrinth · Minecraft mod

OpenHUD

An open source solution for displaying waypoints

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which OpenHUD release should I use?

Updated 1 year ago
alpha file neoforge-1.3.1+1.21.1
Game version 1.21.1
Loader NeoForge

OpenHUD neoforge-1.3.1+1.21.1 targets 1.21.1 with NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.

Where it goes

Is OpenHUD required on the client, server, or both?

Installation on the client is optional. Installation on the dedicated server is optional.

Client Optional
Dedicated server Optional
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source marks this as usable on both the client and server.

What else does OpenHUD neoforge-1.3.1+1.21.1 need?

neoforge-1.3.1+1.21.1. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add OpenHUD without breaking your instance.

Built for OpenHUD neoforge-1.3.1+1.21.1. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use neoforge-1.3.1+1.21.1. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    Installation on the client is optional. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside neoforge-1.3.1+1.21.1. It opens that exact file at the source.

About this project

What does OpenHUD add?

NOTE: This mod is still in early development and everything is subject to change!

This mod introduces customizable waypoints, displayed on an in-game HUD.
Waypoints can be created and edited by the player or programmatically on the server side.

Features

  • In game compass HUD displaying waypoints
  • Waypoints can have colors or icons
  • Waypoints can be created and edited by players in-game as well as programmatically
  • Waypoints are stored on the server
  • Waypoints can be added, edited, removed or made read-only using the API
  • Waypoints are displayed on an in game HUD
  • Waypoints can be hidden
  • Fully open-source

Project description from Modrinth.

Pick your setup

OpenHUD by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

OpenHUD versions and loaders

8 of 8 releases match

Looking for an older file? The official Modrinth project page is in Resources.