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Moisturization project artwork

CurseForge · Minecraft mod

Moisturization

Giver greater control over farmland saturation and crop growth. Also sprinklers.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Moisturization release should I use?

Updated 3 years ago
Latest stable file 1.3.0
Game version 1.20.1
Loader Fabric

Moisturization 1.3.0 targets 1.20.1 with Fabric. Installation on the client is optional. Installation on the dedicated server is optional. 2 required mods need a matching file.

Where it goes

Is Moisturization required on the client, server, or both?

Installation on the client is optional. Installation on the dedicated server is optional.

Client Optional
Dedicated server Optional
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source marks this as usable on both the client and server.

What else does Moisturization 1.3.0 need?

1.3.0. Change the file and its required mods may change too.

2 required mods need a matching file

Install Fabric API, Cloth Config API (Fabric/Forge/NeoForge) first, but 2 required mods have no matching file for this setup. Do not mix loader builds to force a match. 1 comes through another mod in the chain.

4 listed on this file 1 pulled in by one of those mods
Fabric API Needed by Moisturization 1.3.0
required
No matching file
Mod Menu Optional for Moisturization 1.3.0
optional
Matching file found Matched file: 7.2.1
Simple Copper Pipes Optional for Moisturization 1.3.0
optional
Matching file found Matched file: 1.13.3-1.20
Fabric API Needed by Simple Copper Pipes
pulled in
No matching file

1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Moisturization without breaking your instance.

Built for Moisturization 1.3.0. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.3.0. It targets 1.20.1 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Fabric API, Cloth Config API (Fabric/Forge/NeoForge) first, but 2 required mods have no matching file for this setup. Do not mix loader builds to force a match. 1 comes through another mod in the chain.

  3. 03

    Put it on the correct side

    Installation on the client is optional. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.3.0. It opens that exact file at the source.

About this project

What does Moisturization add?

Forge version here (courtesy of Sarinsa): https://modrinth.com/mod/damp-soil

Have you ever wanted to make farming more difficult for no reason? Or maybe you have a reason? Do you like taking showers?

If you answered any of these questions - doesn't even have to be a yes - then perhaps this mod is for you.

Moisturization lets you control how farmland behaves around water, how crops grow, and the efficiency of bonemeal on crops. It also provides sprinklers to saturate farmland with.

I recommend using a resource pack like this one so you can see how much moisture farmland has remaining.

^^ (New versions have this by default) ^^

By default, farmland now only becomes wet when right next to a block (diagonally, too). Old-school "villager-style" farms will still work, but more irrigation will be required in larger farms to keep all of your farmland moist. That is, unless you want to use...

Sprinklers! The sprinkler is a new redstone device that waters farmland in a 5x5 radius around it. Upon activation, it spews a fountain of r e f r e s h i n g water that moisturizes your farmland (and your skin!*).

*skin enhancements not guaranteed

This mod also changes how crops grow. By default, if a crop is not growing on moist farmland, it will turn into a dead bush. Additionally, crops now grow at 1/7th their usual rate and bone meal only works 1/3rd of the time!

HOWEVER... this mod is mostly configurable!

Here's what you can currently change:

  • Whether crops die without water
  • The natural growth reduction of crops
  • The bone meal growth reduction of crops (including disabling crop bonemealing entirely)
  • The range at which farmland absorbs water
  • The rate at which farmland dries

In the future, I may implement more features for this mod, so stay tuned!

As with all of my mods, you have my full permission to look at and use the source code however the license permits. You may also use it as a learning resource for your own mods. Just... please don't go around stealing code, okay?

Project description from CurseForge.

Pick your setup

Moisturization by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

9 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Moisturization versions and loaders

9 of 9 releases match

Looking for an older file? The official CurseForge project page is in Resources.