
Modrinth · Minecraft mod
Mediumcore
A difficulty option between Hardcore and Regular Survival
Quick answer
Which Mediumcore release should I use?
Mediumcore 1.0.0 targets 1.20.1 with Forge, NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Mediumcore required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Mediumcore 1.0.0 need?
1.0.0. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Mediumcore without breaking your instance.
Built for Mediumcore 1.0.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.0.0. It targets 1.20.1 with Forge, NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.0.0. It opens that exact file at the source.
About this project
What does Mediumcore add?
Mediumcore
Mediumcore is a new difficulty option that is designed to be more difficult than regular survival, but far less punishing than vanilla's Hardcore Mode. It can be selected on level creation (and for server operators, setting "mediumcore=true" in server.properties).

Mediumcore also is a game rule that can be set with the command /gamerule mediumcoreMode true on pre-existing worlds. Mediumcore mode being active is indicated by a unique look of the hearts in the ingame HUD.
How it works
The only significant change mediumcore has over default survival is that each death decreases the maximum available health a player can regenerate. The player looses a heart of max health per death, until they only have 3 hearts of health left. At this point, they will not loose anymore and can continue to play the game in their hobbled, feeble state.
Luckily, this punishment isn't permanent - if you're willing to do what it takes to get your hearts back. Consuming a Golden Apple or Enchanted Golden Apple will grant you one of your missing hearts, along with the usual effects of consuming these foods.
Configurability
Mediumcore is very configurable, and most options can be changed in mediumcore-common.toml in the config folder. These options include features such as a default set starting health for new players, the minimum and maximum possible health in the game mode, how much health is lost or regenerated from foods, whether Mediumcore is the default game mode, and more.
The items that regenerate max health are determined by item tag mediumcore:restores_max_health and can be changed or expanded with a data pack.
Project description from Modrinth.
Pick your setup
Mediumcore by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Mediumcore versions and loaders
1.0.0
mediumcore-1.0.0.jar
8 Apr 2024
Looking for an older file? The official Modrinth project page is in Resources.