CurseForge · Minecraft mod
Caelum
More realistic (and configurable) celestial bodies movement
Quick answer
Which Caelum release should I use?
caelum-2.0.0.0+1.21.1.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Caelum required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does caelum-2.0.0.0+1.21.1.jar need?
caelum-2.0.0.0+1.21.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Caelum without breaking your instance.
Built for caelum-2.0.0.0+1.21.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use caelum-2.0.0.0+1.21.1.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside caelum-2.0.0.0+1.21.1.jar. It opens that exact file at the source.
About this project
What does Caelum add?

Caelum is a Minecraft mod, that aims to make the Minecraft sky somewhat more realistic. This is done by:
- replacing the Vanilla stars with real-life stars
- adding colors to the stars
- making the Moon move independently of the Sun, making it so lunar phases are actually possible
- making what stars are visible change over the course of the Minecraft year
- rotating the sky based on your latitude - the closer you are to one of the "poles", the lower the Sun is
The mod allows you to:
- choose whether to use the Vanilla or custom stars (or whether to render stars at all)
- add or even replace the custom stars using resource packs
- enable/disable star color (does not apply to Vanilla stars)
- change star size (does not apply to Vanilla stars)
- change the "length of the year" (different stars are visible over the course of the year). Alternatively, you can disable this feature
- change the length of the lunar month
- change whether the player's latitude (z coordinate) affects the entire sky, stars only, or nothing
- change what z coordinates are considered the south and north pole
Currently, the 1.20.1 version of the mod is intended to be used only on the client side. In the future, there might be added additional features, that will work only if the mod is on the server side too.
Because of this, even though in polar regions you can see the Sun at night, the game will still consider it to be dark (so mobs will spawn, daylight sensors will not detect the sun, etc.)
The movement of the celestial bodies is an approximation and does not fully reflect the way it works in real-life (both Moon and Earth have perfectly circular orbits, Earth has no axial tilt, etc.)
There are no guarantees made when it comes to compatibility with other mods (especially such that affect sky rendering in any way - such as Optifine).
Project description from CurseForge.
Pick your setup
Caelum by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
2 loader builds1.18.2
1 loader build1.18.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Caelum versions and loaders
caelum-2.0.0.0+1.21.1.jar
30 Jul 2026
caelum-1.20.1-2.0.0.0.jar
31 Jul 2023
caeulum-1.18.2-1.0.1.0.jar
11 Mar 2022
caeulum-1.0.0.0.jar
12 Dec 2021
Looking for an older file? The official CurseForge project page is in Resources.