CurseForge · Minecraft mod
Custom Entity Models (CEM)
Allows for loading custom models into the game as defined by .jem and .jpm files in a resource pack.
Quick answer
Which Custom Entity Models (CEM) release should I use?
Custom Entity Models (CEM) cem-0.8.0.jar targets 1.20 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Custom Entity Models (CEM) required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Custom Entity Models (CEM) cem-0.8.0.jar need?
cem-0.8.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Custom Entity Models (CEM) without breaking your instance.
Built for Custom Entity Models (CEM) cem-0.8.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use cem-0.8.0.jar. It targets 1.20 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside cem-0.8.0.jar. It opens that exact file at the source.
About this project
What does Custom Entity Models (CEM) add?
Custom Entity Models (but for Fabric)
An implementation of custom entity models heavily based off of Optifine's format that aims to achieve feature parity with Optifine's custom entity models.
Current State of this Mod
This mod is currently in ALPHA, meaning that things MAY or MAY NOT work properly! There is absolutely no guarantee that things will work as intended or at all!
Installation
Check out Modrinth page, the CurseForge page, or build it yourself. This mod requires the installation of the Fabric Loader. If you want to configure this mod, the installation of YACL is also required.
Additionally, this resource pack or a derivative of it is required to work with optifine CEM.
How to use
This mod loads .jem and .jpm files from "assets/<namespace>/cem" folder in resource packs. For resource packs intended to be used with Optifine, renaming " assets/minecraft/optifine/cem" to "assets/minecraft/cem" should work fine. If you install the optional dependencies, this isn't necessary as there is an option within the config to just load from optifine's folder structure.
Discord Server Link
Join my discord server here: https://discord.gg/3qxFZm7Ycw
For resource pack devs
The file format for the .jem and .jpm is identical to the Optfine's (check out here , here, and here). The folder structures inside "assets/dorianpb/cem" does not matter. If you want to assign a custom model for a creeper, you could put the file as "assets/dorianpb/cem/creeper.jem", "assets/dorianpb/cem/creeper/creeper.jem", " assets/dorianpb/cem/za/waurdo/creeper.jem", etc.
Differences
Most living entites should have support, and some non-living entites might not have anmimations.
No support for armor right now.
Individual part textures are not supported (you can only specify texture and texture size in the .jem file).
Sprites are not supported.
The
attachoption is not supported.Currently, the animations do behave slightly differently than optifine's, just enough to break some packs.
Licensing
This project is licensed with LGPL v3.0. Please don't repost this project anywhere without my written permission first.
Goals
- Implement the rest of the entities
- Make animations perfect
attachsupport- A better icon! This one succs
For mod devs
If your fabric mod creates new entities, you can add support for CEM without too much work! Look at net.dorianpb.external for an example implementation. Make sure to use the " cem" entrypoint.
Credits
- dorianpb, for actually creating the mod
- sp614x, for Optifine's CEM, which this mod is based on
- Mojang, for actually creating Minecraft
- The Zombie Pigman, whose restoration is the entirety of my motivation for this project
- Anyone else who decides to contribute (Look here)
Project description from CurseForge.
Pick your setup
Custom Entity Models (CEM) by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20
1 loader build1.19.4
1 loader build1.19.3
1 loader build1.19.2
1 loader build1.19.1
1 loader build1.19
1 loader build1.18.2
1 loader build1.18.1
1 loader build1.18
1 loader build1.17.1
1 loader build1.17-Snapshot
2 loader builds1.17
2 loader buildsShowing the newest 12 of 15 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Custom Entity Models (CEM) versions and loaders
cem-0.8.0.jar
16 Jun 2023
cem-0.7.3.jar
25 Mar 2023
cem-0.7.3.jar
19 Mar 2023
cem-0.7.3-1.19.jar
26 Feb 2023
cem-0.7.3.jar
26 Feb 2023
cem-0.7.2.jar
12 Feb 2023
cem-0.7.1.jar
12 Dec 2022
cem-0.7.1.jar
7 Jun 2022
cem-0.7.1.jar
23 Mar 2022
cem-0.7.0.jar
11 Dec 2021
cem-0.6.2.jar
27 Aug 2021
cem-0.6.1.jar
13 Aug 2021
Looking for an older file? The official CurseForge project page is in Resources.