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CubeCraft Level + Rank project artwork

Modrinth · Minecraft mod

CubeCraft Level + Rank

Shows CubeCraft player levels and rank colors in nametags and the tab list.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which CubeCraft Level + Rank release should I use?

Updated 22 days ago
Latest stable file V3
Game version 1.21.6
Loader Fabric

CubeCraft Level + Rank V3 targets 1.21.6 with Fabric. It must be installed on the client. Do not install it on the dedicated server. No extra mods listed for this file.

Where it goes

Is CubeCraft Level + Rank required on the client, server, or both?

It must be installed on the client. Do not install it on the dedicated server.

Client Required
Dedicated server Not supported
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

This file is marked client-only.

What else does CubeCraft Level + Rank V3 need?

V3. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add CubeCraft Level + Rank without breaking your instance.

Built for CubeCraft Level + Rank V3. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use V3. It targets 1.21.6 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    It must be installed on the client. Do not install it on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside V3. It opens that exact file at the source.

About this project

What does CubeCraft Level + Rank add?

CubeCraft Level & Rank

See a player's CubeCraft level on their in-world nametag and their rank as a coloured bar in
the tab list — using information CubeCraft exposes directly to your client.

⚠️ Unofficial. Not made, endorsed, or supported by CubeCraft. The mod primarily reads information
the server already sends to your client, with an automatic /who command used to fill in unknown
players — see How it works below.


What it does

  • 🏷️ Levels on nametagsPlayerName [Lv. 127], in-world, above their head.
  • 🎨 Rank bars in the tab list — a small coloured bar (▌) next to each entry: grey for Stone,
    white for Iron, aqua for Diamond, purple for Obsidian.
  • Known almost instantly in the lobby. A local database remembers every player you've met
    before, so their level and rank show up the moment you join. For players the mod doesn't know yet,
    it can automatically use CubeCraft's /who command once the lobby has settled.
  • 🎛️ Full in-game settings screen — no config file editing required (though it's there if you
    want it). Toggle everything, rename ranks, recolour bars, adjust visibility, all live.
  • 🧹 Fully configurable visibility — choose the nametag format ([Lv. 127], [127], Lv. 127, your own);
    optionally show the rank on nametags too, and the level in the tab list.

Screenshots

Tablist rank + level

Player NameTag

How it works

CubeCraft already exposes the information this mod displays through normal client-visible data and
commands:

  1. Hovering a player's name in CubeCraft's own player-list chat message shows a tooltip with
    their name, level, and rank. That tooltip is a normal Minecraft hover event; this mod reads it.
  2. The tab list and scoreboard team data the server already pushes to your client also carry
    rank information, which is why ranks often show up within a second of joining.
  3. For players whose levels are still unknown, the mod can automatically run CubeCraft's ordinary
    /who command once after joining a lobby. The response CubeCraft sends back contains the same
    player information you'd see if you typed /who yourself.
  4. A local, on-disk cache (config/lvl_rank-players.json) remembers what's been learned about
    each player, so returning players are recognised instantly on your next visit — this file never
    leaves your computer and nothing is ever uploaded anywhere.

Nothing here uses a CubeCraft API, leaderboard scrape, website query, or third-party database. Player
information comes directly from CubeCraft while you're connected.

What it will never do

  • ❌ Send any custom network packet to the server.
  • ❌ Click, move, or act on your behalf.
  • ❌ Query CubeCraft's website, an API, or any third-party service.
  • ❌ Touch movement, combat, reach, aim, knockback, or cooldowns.
  • ❌ Reveal invisible/hidden players or render nametags through walls.
  • ❌ Do anything at all on a server that isn't CubeCraft — the mod detects the connection by address
    and stays completely inactive everywhere else, singleplayer included.

The only automatic server interaction is the /who command described below.

Automatic /who — enabled by default

Automatic /who is enabled by default so unknown player levels can be filled in without waiting
for someone to talk in chat.

After joining a lobby, the mod waits for things to settle and then runs CubeCraft's normal /who
command once if enough players are still unknown. It uses the identical chat-command packet the
vanilla chat box sends when you type the command yourself, and it prints a local line each time so
you always know it happened.

Although /who is an ordinary CubeCraft command any player can type manually, automatically sending
commands may be treated differently under a server's rules. If you'd rather keep the mod completely
passive, Send /who automatically can be disabled at any time in the settings screen.

The automatic behaviour is deliberately conservative: it waits ~5 seconds after joining, waits for
the player count to stop changing, only fires when at least 3 players have unknown levels, sends at
most once per lobby, and enforces a 2-minute floor between sends no matter how much you lobby-hop.
Every one of those values is adjustable in the settings screen.

Configuration

Open it however you like:

  • Type /cubeinfo config in chat
  • Bind the (unbound by default) keybind under Options → Controls → CubeCraft Level & Rank
  • If you have Mod Menu installed, click Configure next to
    this mod in its list

From there you can enable or disable automatic /who, rename or recolour any rank (a live colour
swatch shows you what you're typing), adjust how far away nametags still show a level, pick who sees
what, and clear the local cache/database if you ever want a clean slate. Everything also lives in
config/lvl_rank.json, hand-editable if you'd rather.

Useful commands

All /cubeinfo commands are client-side — none of these are ever sent to the server.

Command Does
/cubeinfo status Connection state, cache size, active settings
/cubeinfo config Open the settings screen
/cubeinfo config ranks Jump straight to rank names & colours
/cubeinfo cache List everyone currently known, with level and rank
/cubeinfo db Size and location of the local, persistent database
/cubeinfo glyphs See which ranks are configured, and flag any CubeCraft adds later
/cubeinfo debug on Verbose logging, for troubleshooting only — off by default

Requirements

Minecraft 1.21.6 - 1.21.11
Fabric Loader ≥ 0.19.3
Fabric API required
Mod Menu optional — adds a Configure button
Environment Client-side only. Adding it to a server does nothing; other players don't need it.

Limitations, honestly stated

  • A player's level/rank can only be shown once CubeCraft has provided that information to your
    client — either through existing client-visible data or the response to /who. If CubeCraft does
    not provide information about a player, the mod cannot invent or independently look it up.
  • Rank names and colours are this mod's own choices (Stone/Iron/Diamond/Obsidian with colours
    picked for legibility), not something CubeCraft transmits — CubeCraft only sends an internal glyph
    code. If CubeCraft adds a new rank, it shows up as a plain grey bar until you (or a future update)
    name it.

License & source

The project is under the open-source MIT license.

Contact

Discord: IDreamAboutYou2

Project description from Modrinth.

Pick your setup

CubeCraft Level + Rank by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

6 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

CubeCraft Level + Rank versions and loaders

6 of 6 releases match

Looking for an older file? The official Modrinth project page is in Resources.