
Modrinth · Minecraft mod
Trickster
Learn magic and create spells from scratch. The only limit is your creativity!
Quick answer
Which Trickster release should I use?
Trickster 2.0.0-beta.57 targets 1.21.1 with Fabric. Installation on the client is optional. Installation on the dedicated server is optional. All 7 required mods have matching files.
Where it goes
Is Trickster required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Trickster 2.0.0-beta.57 need?
2.0.0-beta.57. Change the file and its required mods may change too.
Install Accessories, Fabric API, Lithostitched, oωo (owo-lib) and 3 more first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Trickster without breaking your instance.
Built for Trickster 2.0.0-beta.57. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 2.0.0-beta.57. It targets 1.21.1 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Accessories, Fabric API, Lithostitched, oωo (owo-lib) and 3 more first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 2.0.0-beta.57. It opens that exact file at the source.
About this project
What does Trickster add?
Trickster
Trickster is an esolang-based magic mod loosely inspired by Hex Casting.
Equipped with a book written by an ancient arcane scholar, learn to compose spells which create magical effects as simple or complex as you want.
Trickster's progression is heavily knowledge-based. Looking through the creative tab or granting yourself advancements may be detrimental to the intended experience.

So what can I make?
Yes.
The spells you can compose are made in a turing-complete tree-like structure,
offering complete freedom in creating the results you want.
Spells can do literally anything you can imagine*!
*Assumes your imagination is limited by the scope of available glyphs.
Library inc. takes no responsibility for overactive imagination or other forms of undue creativity.

That's a pretty bold statement isnt it?
Yes it is, but we don't think its unfounded.
For one, spells will not stop casting until they are complete, which can, in fact, be never!
Spells run concurrently with the rest of the game and can be saved to and loaded from disk at any moment, just like everything else in Minecraft. This means you can leave a spell running, log out, come back two days later, and have it continue where you left off.
But also, spells can be infinitely big and complex. While there is a limit to the speed spells execute at (to avoid straining the server) the spell itself can be as convoluted or as simple as you want!
So how do I begin?
Well, we've made that part pretty easy.
All patterns, items, and blocks are documented in The Teacher's Language by Areli Haron,
one of the few remnants of an ancient civilization proficient in the arcane.
As you discover more about the world, notes will be added to the book reflecting on those discoveries.
If preferred, there is also a web book at trickster.ing.

What else can I expect?
As any good magic mod should, we provide a solid selection of tools and trinkets to facilitate spell composition and casting.

Functional as in Functional Programming
For the more programming-minded, the spellcasting system in this mod can be described as tree-based functional programming, most closely resembling a Lisp. This means a few things:
- Data is immutable.
- Recursion is not only possible, but also the main way to achieve loop-like behaviour.
- Which also means infinite (and even mutual!) recursion via Tail-Call Optimization.
- Data can only move up the tree from one node to the next.
- Though various flow control options exist to overcome this limitation.
This combines with other functional paradigms to create a very clean, but powerful scripting language.
Credits
Some of the item textures are courtesy of @midnightcartridge on Discord.
Thanks to @crephan as well for help with a bunch of item textures and models.
This mod was originally made for Modfest: Carnival,
but has since been further developed far beyond its original scope.
Project description from Modrinth.
Pick your setup
Trickster by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader build1.21
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Trickster versions and loaders
2.0.0-beta.57
trickster-2.0.0-beta.57.jar
22 Oct 2026
2.0.0-beta.56
trickster-2.0.0-beta.56.jar
22 Sept 2026
2.0.0-beta.55
trickster-2.0.0-beta.55.jar
8 Sept 2026
2.0.0-beta.54
trickster-2.0.0-beta.54.jar
26 Aug 2026
2.0.0-beta.53
trickster-2.0.0-beta.53.jar
19 Aug 2026
2.0.0-beta.52
trickster-2.0.0-beta.52.jar
18 Aug 2026
2.0.0-beta.51
trickster-2.0.0-beta.51.jar
9 Aug 2026
2.0.0-beta.50
trickster-2.0.0-beta.50.jar
9 Aug 2026
2.0.0-beta.49
trickster-2.0.0-beta.49.jar
5 Aug 2026
2.0.0-beta.48
trickster-2.0.0-beta.48.jar
26 Jun 2026
2.0.0-beta.47
trickster-2.0.0-beta.47.jar
26 Jun 2026
2.0.0-beta.46
trickster-2.0.0-beta.46.jar
23 Jun 2026
Looking for an older file? The official Modrinth project page is in Resources.
