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Create Picky Wheels project artwork

CurseForge · Minecraft mod

Create Picky Wheels

Makes Create's Waterwheels and Windmills have requirements [biome, space, position].

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Create Picky Wheels release should I use?

Updated 4 months ago
Latest stable file createpickywheels-neoforge-1.21.1-6.0.9-6.jar
Game version 1.21.1
Loader NeoForge

Create Picky Wheels createpickywheels-neoforge-1.21.1-6.0.9-6.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is Create Picky Wheels required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Create Picky Wheels createpickywheels-neoforge-1.21.1-6.0.9-6.jar need?

createpickywheels-neoforge-1.21.1-6.0.9-6.jar. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Create first. We found matching files for this game-version and loader setup.

Create Low-Heated Optional for Create Picky Wheels createpickywheels-neoforge-1.21.1-6.0.9-6.jar
optional
Matching file found Matched file: createlowheated-neoforge-1.21.1-6.0.10-2.jar
Create Needed by Create Picky Wheels createpickywheels-neoforge-1.21.1-6.0.9-6.jar
required
Matching file found Matched file: Create 6.0.10 for mc1.21.1

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Create Picky Wheels without breaking your instance.

Built for Create Picky Wheels createpickywheels-neoforge-1.21.1-6.0.9-6.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use createpickywheels-neoforge-1.21.1-6.0.9-6.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Create first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside createpickywheels-neoforge-1.21.1-6.0.9-6.jar. It opens that exact file at the source.

About this project

What does Create Picky Wheels add?

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Create Picky Waterwheels modifies Create's Waterwheels default behavior. It makes it so they work similarly to Hose Pulleys, where the wheels require to be in contact with a large body of water, but in addition to that, they also require to be inside a River Biome to function. Otherwise, there is no power generation. This change is applied to both small and large waterwheels.

The mod also modifies Create's Windmill default behavior. It makes it so they check the surrounding area to see if there is enough open space for "air to circulate." It also checks the biome of placement, and by default only allows the Windmills to work inside the Overworld.

This mod adds no new blocks.

For the warning tooltips, like shown below for that windmill, use Create's Google.

Configuration is available for the threshold like for the Hose Pulley in Create and other stuff. For the biome requirements, it can be tweaked via a biome tag.

This project was designed to work in tandem with Crete Low-Heated [plus, the intent is to pair it with capacity nerfed windmills and waterwheels].

Compat notes:

  • TFC: set waterwheelsSourceRequiresFlow to true, and rivers will turn the wheel correctly. (TFC biomes are not tagged by default)
  • FlowingFluids: set waterwheelsAcceptsFlowing to true, and wheels will consider non-full water blocks. Change waterwheelsMinimumShallowness, if you want even shallower water to be included. For this to actually work, you must first set water_wheel_requirements in the config of flowing fluids mod to FLOW, so that this mod does the biome check and all instead of FF.
  • By default, for structures that use wheels, waterwheelsPickyOnPlacement is set to true, so that requirements are only for player placed wheels.
Changed water flow requirementPicky windmills

Project description from CurseForge.

Pick your setup

Create Picky Wheels by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

5 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Create Picky Wheels versions and loaders

34 of 34 releases match

Looking for an older file? The official CurseForge project page is in Resources.