Back to mods
Mob Variants project artwork

Modrinth · Minecraft mod

Mob Variants

Adds several variants of existing mobs to the game.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Mob Variants release should I use?

Updated 3 years ago
Latest stable file 1.0.0+mod
Game version 1.17, 1.17.1, 1.18
Loader Fabric, Forge, NeoForge

Mob Variants 1.0.0+mod targets 1.17, 1.17.1, 1.18 with Fabric, Forge, NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.

Where it goes

Is Mob Variants required on the client, server, or both?

Installation on the client is optional. Installation on the dedicated server is optional.

Client Optional
Dedicated server Optional
Loader for this release Fabric, Forge, NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source marks this as usable on both the client and server.

What else does Mob Variants 1.0.0+mod need?

1.0.0+mod. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Mob Variants without breaking your instance.

Built for Mob Variants 1.0.0+mod. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.0.0+mod. It targets 1.17, 1.17.1, 1.18 with Fabric, Forge, NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    Installation on the client is optional. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.0.0+mod. It opens that exact file at the source.

About this project

What does Mob Variants add?

The younger sister to my Upgraded Mobs datapack, Mob Variants subtly freshens up your game by adding a few twists on the classic mobs we know and love.

Mob Variants adds a few variant spawns to zombies, piglins, hoglins, slimes, magma cubes, phantoms, and witches for you to come across in your world.

Details

All of the variants in this project are detailed below.

Zombie Horsemen Some zombies have a chance of spawning atop a zombie horse; this is the only way that zombie horses can spawn, as they don't spawn in vanilla Minecraft.

Of these horsemen, some will spawn as knights that wield enchanted iron equipment, guarded by several sword-wielding zombies that will defend their master at any cost. This horse is tamed, and is the only way to acquire a zombie horse that you can ride.

Piglin Jockeys Some piglins will spawn riding hoglins. Much worse than spider jockeys!

Of these piglin riders, some will spawn as wither hunters wearing a wither skeleton skull and enchanted golden equipment. These hunters are accompanied by three unmounted minions who are sure to attack you if you aren't wearing any golden armor.

Hoglins In the Nether, sometimes the natural order of things can go... wrong. Natural hoglin spawns will sometimes be replaced with packs of feral zoglins that slaughter every mob they come across. Watch out!
Slimes, Magma Cubes, and Phantoms All slimes, magma cubes, and phantoms have a chance of being much larger than normally possible. Larger mobs like these have more HP and deal more damage, so be careful!
Necromancer Witches Some witches have delved into the dark arts, and will have particles of Unluck constantly surrounding them. Instead of potions, these necromancers will constantly summon undead to do the dirty work for them.

Configuration

Don't like some of the variants listed above? While there is no config file, you can open up the datapack ZIP to edit things yourself:

  • If you add a # symbol in front of a command in an mcfunction file, that line will be commented out and won't be ran.
  • This datapack includes a list of predicates for random probabilities that determine the chance of a variant being spawned. If you want to change a probability, you can replace the associated predicate with a different one, or make your own.
  • To prevent a mob from having a chance of being replaced, give it the mobvariants.blacklist tag.

If you want to uninstall this datapack, you can simply remove it from your world with no issues. However, mob variants that have already been summoned by this datapack will remain in the world until they despawn.

Compatibility

This datapack is compatible with all of my other projects. In particular, many of the variants here use the upgradedmobs.blacklist tag to prevent Mob Variants and Upgraded Mobs from interfering with each other.

Again, remember to give the mobvariants.blacklist tag to any mob that you don't want to be affected by this datapack.

Project description from Modrinth.

Pick your setup

Mob Variants by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

75 available setups

Showing the newest 12 of 15 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Mob Variants versions and loaders

2 of 2 releases match

Looking for an older file? The official Modrinth project page is in Resources.