
Modrinth · Minecraft mod
RandomTeleporter
Added two commands for random teleportation
Quick answer
Which RandomTeleporter release matches 26.1.2?
RandomTeleporter 0.5.3 targets 26.1.2 with Fabric. Installation on the client is optional. Installation on the dedicated server is optional. All 2 required mods have matching files.
Where it goes
Is RandomTeleporter required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does RandomTeleporter 0.5.3 need?
0.5.3 on 26.1.2. Every mod below is checked against that same setup.
Install Fabric API, Fabric Language Kotlin first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add RandomTeleporter without breaking your instance.
Built for RandomTeleporter 0.5.3 on 26.1.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 0.5.3. It targets 26.1.2 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Fabric API, Fabric Language Kotlin first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 0.5.3. It opens that exact file at the source.
About this project
What does RandomTeleporter add?
简体中文(GitHub) 简体中文(Gitea) English(GitHub) English(Gitea)
Introduction
This mod adds a command, /rtp, which randomly teleports players to any location in the world.
Command Formats
/rtp/rtp back/rtp back <PlayerID>/rtp <PlayerID> back/rtp <Radius>/rtp <PlayerID>/rtp <Radius> <PlayerID>/rtp <PlayerID> <Radius>/rtp <Radius> <OriginPos>/rtp <Radius> <PlayerID> <OriginEntity>/rtp <Radius> <PlayerID> <OriginPos>/rtp <PlayerID> <Radius> <OriginEntity>/rtp <PlayerID> <Radius> <OriginPos>/rtp <RegionFromPos> <RegionToPos>/rtp <RegionFromPos> <RegionToPos> <PlayerID>/rtp <PlayerID> <RegionFromPos> <RegionToPos>/rtp <RegionFromEntity> <RegionToEntity>/rtp <RegionFromEntity> <RegionToEntity> <PlayerID>
Command Examples
/rtp
Teleports the player executing the command to a random point within the area centered at(0,0)with a random radius of 2.9e7 - 1e4.
2.9e7 = 29,000,000
10^4 = 10,000/rtp back
Teleports the player back to their position before the most recent random teleport.
Note: The previous-position information saved by this feature exists only while the game (server) is running. It will be lost after the game (server) is closed./rtp back TheWhiteDog9487
TeleportsTheWhiteDog9487back to their position before their last random teleport./rtp TheWhiteDog9487 back
TeleportsTheWhiteDog9487back to their position before their last random teleport./rtp 1000
Teleports the player to a random point within a radius of1000centered at(0,0)./rtp TheWhiteDog9487
TeleportsTheWhiteDog9487to a random point within the area centered at(0,0)with a random radius of 2.9e7 - 1e4./rtp TheWhiteDog9487 1000
TeleportsTheWhiteDog9487to a random point within a radius of1000centered at(0,0)./rtp 1000 TheWhiteDog9487
TeleportsTheWhiteDog9487to a random point within a radius of1000centered at(0,0)./rtp 1000 10000 10000
Teleports the player to a random point within a radius of1000centered at(10000,10000)./rtp 1000 TheWhiteDog9487 TheWhiteDog_CN
TeleportsTheWhiteDog9487to a random point within a radius of1000centered atTheWhiteDog_CN's location./rtp 1000 TheWhiteDog9487 10000 10000
TeleportsTheWhiteDog9487to a random point within a radius of1000centered at(10000,10000)./rtp TheWhiteDog9487 1000 TheWhiteDog_CN
TeleportsTheWhiteDog9487to a random point within a radius of1000centered atTheWhiteDog_CN's location./rtp TheWhiteDog9487 1000 10000 10000
TeleportsTheWhiteDog9487to a random point within a radius of1000centered at(10000,10000)./rtp 10000.0 10000.0 20000.0 20000.0
Teleports the player to a random point within the rectangular region formed by the vertices(10000,10000),(20000,10000),(20000,20000), and(10000,20000).
You only need to provide any one vertex of the rectangle and the diagonally opposite vertex./rtp TheWhiteDog9487 10000.0 10000.0 20000.0 20000.0
TeleportsTheWhiteDog9487to a random point within the same rectangular region described above./rtp 10000.0 10000.0 20000.0 20000.0 TheWhiteDog9487
TeleportsTheWhiteDog9487to a random point within the same rectangular region described above./rtp TheWhiteDog9487 TheWhiteDog_CN
Teleports the command executor to a random point within a rectangular region whose diagonals are the current positions ofTheWhiteDog9487andTheWhiteDog_CN./rtp TheWhiteDog9487 TheWhiteDog_CN TheWhiteDog4568
TeleportsTheWhiteDog4568to a random point within a rectangular region whose diagonals are the current positions ofTheWhiteDog9487andTheWhiteDog_CN.
Special Notes
The format /rtp <Radius> <OriginEntity> does not exist because the second parameter could be either the teleported player's name or the entity used as the random center. Both are entity types, so there is no way to tell which one it is. Likewise, /rtp <PlayerID> <RegionFromEntity> <RegionToEntity> does not exist either, because all three parameters are entity types, making it impossible to determine which one is the player ID.
Dependencies
Supported Game Versions
Currently, only the latest official release is actively supported.
About Player Permissions
Following the vanilla /tp command, /rtp is set to require permission level 2. In vanilla or vanilla-like environments, players only need cheat permissions enabled to use it. As for plugin servers, I do not have enough firsthand experience to give specific advice about permission setup.
Install on the Client or on the Server?
It depends on the case:
- Singleplayer
- There is no physical server, so the server side does not matter.
- Installing it on the client is enough.
- Singleplayer + Open to LAN
- This uses the client’s built-in server, so the player who opens the LAN world needs the mod installed on their client.
- Other players who join do not need to install it.
- Dedicated server (something like a
server.jarfile)- The server needs the mod installed.
- Clients do not need it.
Note: In cases 2 and 3, if other players do not install this mod, they will not be able to see the command feedback in the correct translated language, and the default display in that case is Chinese text. If you need to view multilingual translation text, it is probably best for everyone to install it.
Project description from Modrinth.
Pick your setup
RandomTeleporter by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.3
1 loader build26.2
1 loader build26.1.2
1 loader build26.1.1
1 loader build26.1
1 loader build1.21.11
1 loader build1.21.10
1 loader build1.21.9
1 loader build1.21.8
1 loader build1.21.7
1 loader build1.21.6
1 loader build1.21.5
1 loader buildShowing the newest 12 of 20 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
RandomTeleporter versions and loaders
0.5.3
RandomTeleporter-0.5.3 mc26.1.2.jar
16 Jun 2026
0.5.2
RandomTeleporter-0.5.2 mc26.1.2.jar
10 Apr 2026
Looking for an older file? The official Modrinth project page is in Resources.