
Modrinth · Minecraft mod
Requiem
Completely changes the death system by adding new mechanics such as player souls and undead possession
Quick answer
Which Requiem release should I use?
Requiem 1.7.15 targets 1.16.3, 1.16.4, 1.16.5 with Fabric. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Requiem required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Requiem 1.7.15 need?
1.7.15. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Requiem without breaking your instance.
Built for Requiem 1.7.15. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.7.15. It targets 1.16.3, 1.16.4, 1.16.5 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.7.15. It opens that exact file at the source.
About this project
What does Requiem add?
What is Requiem?
Requiem is a Minecraft (Java Edition) mod aiming at removing the continuity break resulting from death.
In vanilla Minecraft, dying is bland and can be frustrating: you lose all your items and get redirected
to a menu where you can choose to reappear at your spawn point or quit the game.
With Requiem installed however, this immersion-breaking menu is removed and dying gives place to various gameplay elements.
Why would you want to use it?
As explained above, Requiem is great for players willing to make death a little different from most games.
Additionally, Requiem has other benefits and features that other players can enjoy:
- Explorers wanting to venture far in their world, only to be retained by their death leading back to their respawn point.
As such, Requiem allows an infinite journey, so you don't have to walk the same path twice. - Players searching to change their playstyle by roleplaying an undead, fleeing sunlight, drowning endlessly
in the ocean or eventually searching for preys to feast on. - And players wanting to experience this new Death, while having friends not willing to.
The mod allows both death systems,Vanilla and Requiem, to coexist in the same world at the same time,
depending on each player's needs.
Features
Requiem has a wiki!
All the latest features should be detailed there.
Mod Interactions
- Origins:
- when installed, the choice between mortal and demon is done through the Origins selection screen instead of through a dialogue at first death
- when outside of a regular player body, origin powers are all disabled
- Eldritch Mobs:
- Eldritch mobs cannot be possessed
- Golems Galore:
- All modded golems can be possessed by default
- Better Nether:
- Jungle skeletons can be possessed by default
Known Incompatibilities
- First Person Mod: Makes the possessed mob appear in first person, blocking the sight.
- Optifine/Optifabric: Incompatible with Requiem.
Admin Commands
Requiem adds a few admin commands to make testing the mod or helping clueless players more easily.
All Requiem commands start with /requiem. Most of them take an optional player argument. If that argument is not given, the target
of the command will be the command executor.
/requiem remnant/requiem remnant set <true|false> [player]: sets the remnant status of a player. (Remnants are called demons in the lore, they turn into ghosts when they die)/requiem remnant query [player]: queries the remnant status of a player.
/requiem soul/requiem soul set <true|false> [player]: sets the soul status of a remnant player./requiem soul query [player]: queries the soul status of a player
/requiem possession/requiem possession start <mob> [player]: makes the player start possessing a mob, if they are already a soul./requiem possession stop [player]: stops an ongoing possession on the specified player.
On top of those commands, Requiem adds a few gamerules to help customize a server's gameplay:
requiem:showPossessorNameTag: if set totrue, shows the name of the possessor above the head of possessed entities. (default:false)requiem:startingRemnantType: can be set toFORCE_REMNANTorFORCE_VANILLAto enforce all players to be respectively a demon or a normal player at the start of the game. (default:CHOOSE)
FAQ
Why are mob drops worse when I am possessing something ? Your prey was killed by a mob, not by a player. To improve your situation, you can try finding a Humanity enchant book in a nether fortress.
Why did you choose Fabric to make this mod ? Simply put, we find Fabric way easier to work with for this kind of project. We will not port the mod to forge ourselves, but will welcome anyone who offers to do so.
Why does it not launch ? Either you forgot to install Fabric API, or Requiem is not yet available for the version you are trying to use. If it's the latter, you can politely inform us in the comments.
Project description from Modrinth.
Pick your setup
Requiem by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.19.1
1 loader build1.19
1 loader build1.18.2
1 loader build1.18.1
1 loader build1.18
1 loader build1.17.1
1 loader build1.17
1 loader build1.16.5
1 loader build1.16.4
1 loader build1.16.3
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Requiem versions and loaders
2.0.0-beta.16
requiem-2.0.0-beta.16.jar
1 Jan 2023
2.0.0-beta.15
requiem-2.0.0-beta.15.jar
25 Sept 2022
2.0.0-beta.14
requiem-2.0.0-beta.14.jar
14 Sept 2022
2.0.0-beta.13
requiem-2.0.0-beta.13.jar
2 Aug 2022
2.0.0-beta.12
requiem-2.0.0-beta.12.jar
27 Jul 2022
2.0.0-beta.11
requiem-2.0.0-beta.11.jar
18 Jul 2022
2.0.0-beta.10
requiem-2.0.0-beta.10.jar
17 Jul 2022
2.0.0-beta.8
requiem-2.0.0-beta.8.jar
30 May 2022
2.0.0-beta.7
requiem-core-2.0.0-beta.7.jar
6 Feb 2022
2.0.0-beta.6
requiem-pandemonium-2.0.0-beta.6.jar
14 Jan 2022
2.0.0-beta.5
Requiem-API-2.0.0-beta.5.jar
20 Dec 2021
2.0.0-beta.4
requiem-pandemonium-2.0.0-beta.4.jar
20 Dec 2021
Looking for an older file? The official Modrinth project page is in Resources.