
Modrinth · Minecraft mod
CC: VS
A simple ComputerCraft x Valkyrien Skies integration addon
Quick answer
Which CC: VS release should I use?
CC: VS 0.6.6 targets 1.20.1 with Fabric. Do not install it on the client. It must be installed on the dedicated server. All 3 required mods have matching files.
Where it goes
Is CC: VS required on the client, server, or both?
Do not install it on the client. It must be installed on the dedicated server.
This file is marked server-only.
What else does CC: VS 0.6.6 need?
0.6.6. Change the file and its required mods may change too.
Install Valkyrien Skies, CC: Tweaked, Fabric API first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add CC: VS without breaking your instance.
Built for CC: VS 0.6.6. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 0.6.6. It targets 1.20.1 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Valkyrien Skies, CC: Tweaked, Fabric API first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
- 03
Put it on the correct side
Do not install it on the client. It must be installed on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside 0.6.6. It opens that exact file at the source.
About this project
What does CC: VS add?
This addon is a minimalist integration addon for Valkyrien Skies 2 to let ComputerCraft computers gather more information and (in the case of Command Computers) more control over Ships
There are only two features in this addon, both of which are APIs for computers placed on Ships
ShipAPI - a new API that allows computers placed on Ships greater access to Ship information! It will appear listed as both "ship" and as the Ship's name at the time of startup!
ExtendedShipAPI - This API is an extension of ShipAPI specifically for Command Computers and has inherited the original methods as well as new methods for direct Ship control! It will also appear listed as both "ship" and as the Ship's name at the time of startup!
There are also, as of 0.0.8, a few ingame utility programs for creating custom PID controllers thanks to 19PHOBOSS98 allowing me to add them from his Github Repo which is under the MIT License!
If you wanna support me and my projects, buy me a coffee!
Project description from Modrinth.
Pick your setup
CC: VS by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
2 loader builds1.19.2
2 loader builds1.18.2
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
CC: VS versions and loaders
0.6.6
cc_vs-1.20.1-fabric-0.6.6.jar
8 May 2026
0.6.6
cc_vs-1.20.1-forge-0.6.6.jar
8 May 2026
0.6.5
cc_vs-1.20.1-fabric-0.6.5.jar
30 Jan 2026
0.6.5
cc_vs-1.20.1-forge-0.6.5.jar
30 Jan 2026
0.6.4
cc_vs-1.20.1-fabric-0.6.4.jar
30 Jan 2026
0.6.4
cc_vs-1.20.1-forge-0.6.4.jar
30 Jan 2026
0.6.3
cc_vs-1.20.1-fabric-0.6.3.jar
30 Jan 2026
0.6.3
cc_vs-1.20.1-forge-0.6.3.jar
30 Jan 2026
0.6.2
cc_vs-1.20.1-forge-0.6.2.jar
30 Jan 2026
0.6.2
cc_vs-1.20.1-fabric-0.6.2.jar
30 Jan 2026
0.6.1
cc_vs-1.20.1-forge-0.6.1.jar
30 Jan 2026
0.6.1
cc_vs-1.20.1-fabric-0.6.1.jar
30 Jan 2026
Looking for an older file? The official Modrinth project page is in Resources.