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TileEntity Reset Fix project artwork

Modrinth · Minecraft mod

TileEntity Reset Fix

Attepted fix for critical bug in forge that occasionally resets tile entities

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which TileEntity Reset Fix release should I use?

Updated 3 years ago
Latest stable file 1.0.1-noreq
Game version 1.7.10
Loader Forge

TileEntity Reset Fix 1.0.1-noreq targets 1.7.10 with Forge. Do not install it on the client. It must be installed on the dedicated server. No extra mods listed for this file.

Where it goes

Is TileEntity Reset Fix required on the client, server, or both?

Do not install it on the client. It must be installed on the dedicated server.

Client Not supported
Dedicated server Required
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

This file is marked server-only.

What else does TileEntity Reset Fix 1.0.1-noreq need?

1.0.1-noreq. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add TileEntity Reset Fix without breaking your instance.

Built for TileEntity Reset Fix 1.0.1-noreq. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.0.1-noreq. It targets 1.7.10 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    Do not install it on the client. It must be installed on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.0.1-noreq. It opens that exact file at the source.

About this project

What does TileEntity Reset Fix add?

TileEntity Reset Fix

This is a small but important mod I decided to make as I was reminded of this issue by multiple server owners. The issue in question is a critical forge bug that makes modded TileEntities occasionally reset themselves after server restart - this includes to, but is not limited to, emptying of Botania mana pools, Thermal Expansion upgrades disappearing, and more.

This mod backports the solution forge implemented in 1.12.2 but never backported to 1.7.10 (as this issue occurs on all versions at least from 1.7.10 to 1.12.1, to the best of my knowledge).

Project description from Modrinth.

Pick your setup

TileEntity Reset Fix by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

TileEntity Reset Fix versions and loaders

3 of 3 releases match

Looking for an older file? The official Modrinth project page is in Resources.