
Modrinth · Minecraft mod
RPG Style More Weapons
Mod adds to the game a variety of weapons and armor with different abilities. Also adds magical staves and books with multiple abilities. The purpose of the mod, Add more RPG elements to the game, a varied selection of weapons and fun!
Quick answer
Which RPG Style More Weapons release should I use?
RPG Style More Weapons R_1.0.3 targets 1.20.1 with Forge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is RPG Style More Weapons required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does RPG Style More Weapons R_1.0.3 need?
R_1.0.3. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add RPG Style More Weapons without breaking your instance.
Built for RPG Style More Weapons R_1.0.3. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use R_1.0.3. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside R_1.0.3. It opens that exact file at the source.
About this project
What does RPG Style More Weapons add?

To run the mod, you need to install GeckoLib and PlayerAnimator!
Attention! The mod is in beta. There may be some bugs. If you find any, we would appreciate it if you could report them on our Discord server. A lot of content will be added in the future. Unfortunately, I don't have any budget, so everything is done purely out of enthusiasm, and I would be grateful for any support.
Currently, the mod contains 3 classes (Berserker, Assassin, Paladin), 9 weapons, and 9 armor sets for each class.

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The mod adds new weapons and armor to the game. At the beginning of the game, you can choose your class to determine what armor and weapons will be available to you. Each weapon added by the mod has two abilities that are activated with [RMB] and [RMB + Shift]. Each piece of armor also has its own ability that is activated by pressing [Z] (can be changed in the controls).

Class abilities can be viewed here:
First Knife Ability
Makes several slashes, dealing damage to enemies in front of you

**
Second Knife Ability**
Summon a poisoned dagger that plunges into the ground before you and poisons everyone within range
Armor Ability
Creates smoke that blinds everyone around


Class abilities can be viewed here:
First Axe Ability
Summons forth a War Axe that strikes three times in front of you and tosses your opponent into the air at the end. The enemy hit by the strike is immobilized, but you also cannot move during the attack

Second Axe Ability
You summon a War Axe that strikes the ground in front of you, dealing damage to enemies around you. It remains in the ground for a short time, and you can press [RMB] with a battle axe in your hand to pick it up and gain a small boost to strength, speed, and resistance for a short time

Armor Ability
A powerful burst of speed for a short time, followed by an attack within a radius, after which you come to a stop. It's like a dash, useful for quickly getting right in front of an enemy or rushing into a crowd. [This is a beta feature and will most likely be reworked.]

Class abilities can be viewed here:
First Greatsword Ability
Summon a shield with 20 HP that protects you from attacks. You also gain resistance and absorption for a short time

Second Greatsword Ability
Summon Excalibur, which pierces the ground and deals damage around it. After that, a symbol appears around it for 10 seconds, which gives allies in the area resistance, regeneration, and absorption for the entire duration

Armor Ability
Creates a cross that restores HP to allies around it once

Currently, the mod is compatible with the following mods:
1. RPG Style More Bosses : Early - Adds a set of new weapons as boss drops.




Team mechanic
You can choose teams to apply positive effects, heal and not damage players on your team with abilities.
You can select and remove teams using the command: /Team_Choose_RPGSMW
**After leaving the team, you will not be able to select a another one for 5 minutes.

**
our Discord server
**Mod supported by: **
Bisect Hosting Use code RPGSMW FOR 25% off your first purchase!

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Our plans for the future:
A vanilla playthrough with only this mod will not be as exciting as if there were strong enemies in it. My next nod will be one that adds new bosses to the game, compatible with this mod.
Transfer and improvement of all weapons and classes from the first part of the mod. The first part has more content, but is less polished. I will continue to develop this mod by adding more new classes and weapons.
We also plan to add team divisions so that armor abilities do not damage people on the same team and can heal people who are only on your team.
Project description from Modrinth.
Pick your setup
RPG Style More Weapons by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
1 loader build1.19.4
1 loader build1.19.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
RPG Style More Weapons versions and loaders
R_1.0.3
RPG_Style_More_Weapons_R_1.0.3_Forge_1.20.1.jar
5 Jan 2026
R_1.0.3
RPG_Style_More_Weapons_R_1.0.3_NeoForge_1.21.1.jar
5 Jan 2026
9.2
RPG_Style_more_Weapons_9.2_1.20.1.jar
24 Dec 2024
9.0a
RPG_Style_more_Weapons_9.0a_1.20.1.jar
27 Oct 2024
7.5
RPG_style_more_weapons_7.5_1.20.1.jar
15 Feb 2024
7.5
RPG_style_more_weapons_7.5_1.19.2.jar
15 Feb 2024
7.5
RPG_style_more_weapons_7.5_1.19.4.jar
15 Feb 2024
7.0_1.19.4
RPG_style_more_weapons_7.0_1.19.4.jar
28 Oct 2023
7.0_1.19.2
RPG_style_more_weapons_7.0_1.19.2.jar
28 Oct 2023
6.5R
RPG_style_more_weapons_6.5_1.19.2.jar
2 Oct 2023
6.5
RPG_style_more_weapons_6.5_1.19.4.jar
2 Oct 2023
6.4_1.19.4
RPG_style_more_weapons_6.4_1.19.4.jar
24 Sept 2023
Looking for an older file? The official Modrinth project page is in Resources.