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Iron's Spells 'n Spellbooks Dynamic Skill Trees project artwork

Modrinth · Minecraft mod

Iron's Spells 'n Spellbooks Dynamic Skill Trees

This mod adds 4 dynamic skill trees for Iron's Spells 'n Spellbooks through Pufferfish's Skills

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Iron's Spells 'n Spellbooks Dynamic Skill Trees release should I use?

Updated 1 year ago
Latest stable file 1.1.0
Game version 1.19.2, 1.20.1, 1.21.1
Loader Forge, NeoForge

Iron's Spells 'n Spellbooks Dynamic Skill Trees 1.1.0 targets 1.19.2, 1.20.1, 1.21.1 with Forge, NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. All 4 required mods have matching files.

Where it goes

Is Iron's Spells 'n Spellbooks Dynamic Skill Trees required on the client, server, or both?

Installation on the client is optional. Installation on the dedicated server is optional.

Client Optional
Dedicated server Optional
Loader for this release Forge, NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source marks this as usable on both the client and server.

What else does Iron's Spells 'n Spellbooks Dynamic Skill Trees 1.1.0 need?

1.1.0. Change the file and its required mods may change too.

All 4 required mods have matching files

Install Iron's Spells 'n Spellbooks, Pufferfish's Attributes, Pufferfish's Skills, Pufferfish's Unofficial Additions first. We found matching files for this game-version and loader setup.

Iron's Spells 'n Spellbooks Needed by Iron's Spells 'n Spellbooks Dynamic Skill Trees 1.1.0
required
Matching file found Matched file: 1.21.1-3.16.3
Pufferfish's Attributes Needed by Iron's Spells 'n Spellbooks Dynamic Skill Trees 1.1.0
required
Matching file found Matched file: 0.8.3
Pufferfish's Skills Needed by Iron's Spells 'n Spellbooks Dynamic Skill Trees 1.1.0
required
Matching file found Matched file: 0.19.2

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Iron's Spells 'n Spellbooks Dynamic Skill Trees without breaking your instance.

Built for Iron's Spells 'n Spellbooks Dynamic Skill Trees 1.1.0. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.1.0. It targets 1.19.2, 1.20.1, 1.21.1 with Forge, NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Iron's Spells 'n Spellbooks, Pufferfish's Attributes, Pufferfish's Skills, Pufferfish's Unofficial Additions first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    Installation on the client is optional. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.1.0. It opens that exact file at the source.

About this project

What does Iron's Spells 'n Spellbooks Dynamic Skill Trees add?

This datapack/mod aims to enhance the progression system in Iron's Spells 'n Spellbooks by introducing four dynamic skill trees that grow together with your magical power.

Compatible with 1.20.1 and 1.21.1

Compatible with T.O. Magic 'n Extras

Compatible with Alshanex's Familiars and every other add-on!


General

The progression concept is straightforward: initially, you'll focus on improving your overall magical abilities (Magic I). Afterward, you'll unlock the option to specialize in a school of magic of your choice (Primary School), followed by the ability to select a secondary school (Secondary School). Finally, you'll achieve mastery in the magical arts through Magic II.

The Primary and Secondary school specializations are mutually exclusive, meaning you can only have one Primary and one Secondary school choice. However, the mod includes a "Reset School" skill that allows you to reset your skill tree while retaining your experience. This reset is entirely client-side, so players don’t need to ask server admins for assistance if they want to change their choices or correct a mistake.

Notes

  • You gain XP by casting spells. The rarer the spell and the higher its mana cost, the more XP you earn. Eldritch spells grant additional XP.
  • Each tier requires progressively higher amounts of experience and/or increased skills cost.
  • School progression earns XP from any spell you cast. Creating eight dynamic skill trees that get XP only from one specific school would be incredibly tedious and result in a poor UI, based on my experience!

Dependencies

  • Iron's Spells 'n Spellbooks
  • Pufferfish's Skills
  • Pufferfish's Attributes
  • Pufferfish's Unofficial Additions

Skills Details

Below are the maximum buffs applied through completing all the skill trees. Some choices are mutually exclusive with each other, that's why the ranges:

Spoiler


- Spell Power: +0.38 / +0.44
- Spell Resist: +0.30 / +0.39
- Cooldown Reduction: +0.30 / +0.39
- Max Mana: +165 / +195
- Mana Regen: +0.29
- Primary School Power: +0.20
- Secondary School Power: +0.15
- Eldritch Spell Power: +0.19

Reworked Experience Progression

Spoiler

Magic I:

Total XP: 125,260.

Casts (very roughly): ~5.000.

Time to complete: 16 to 40 hours.

School I:

Total XP: 91,000.

Casts (very roughly): ~3,500.

Time to complete: 12 to 30 hours.

School II:

Total XP: 91,500.

Casts (very roughly): as above

Time to complete: 12 to 30 hours.

Magic II:

Total XP: 135,550.

Casts (very roughly): ~5.000.

Time to complete: 18 to 48 hours.

Reasoning:

  • Average XP per cast: around 25-30 XP (midpoint of 1–50 XP) assumes a balanced mix of low-XP and high-XP casts. Early game may lean toward 1-3 XP casts, while late game may favor 30-50+ XP, making 25-30 XP a reasonable average.
  • 5 casts/minute: Represents fast-paced combat (300 casts/hour). Times of 12-18 hours are below 20 hours for Tiers 2 & 3 (15 skills) and close for Tiers 1 & 4 (97 and 44 levels), fitting their scale in a grind-focused RPG. Slower play (2 casts/minute) extends to 30-45 hours, suitable for casual players.
  • Balance: Fixed 250 XP for Tier 1’s first 8 levels for early progression. Tiers 2 & 3 are quick, reflecting smaller skill counts, while Tier 4 suit the end-game role of Eldritch school.

Credits

Thanks to TGxRedPlayer for the initial help, to Cadentem & to everyone involved in the Iron's/Pufferfish mods! :)

Project description from Modrinth.

Pick your setup

Iron's Spells 'n Spellbooks Dynamic Skill Trees by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

6 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Iron's Spells 'n Spellbooks Dynamic Skill Trees versions and loaders

5 of 5 releases match

Looking for an older file? The official Modrinth project page is in Resources.