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Soaring Phantoms project artwork

CurseForge · Minecraft mod

Soaring Phantoms

Replaces vanilla's terrible phantom spawning rules with an altitude-based approach. Fully configurable.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Soaring Phantoms release should I use?

Updated last month
Latest stable file 1.2.8 for Fabric 26.1.2
Game version 26.1.2, 26.2
Loader Fabric

Soaring Phantoms 1.2.8 for Fabric 26.1.2 targets 26.1.2, 26.2 with Fabric. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. All 3 required mods have matching files.

Where it goes

Is Soaring Phantoms required on the client, server, or both?

The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Soaring Phantoms 1.2.8 for Fabric 26.1.2 need?

1.2.8 for Fabric 26.1.2. Change the file and its required mods may change too.

All 3 required mods have matching files

Install Fzzy Config, Fabric API, Fabric Language Kotlin first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

2 listed on this file 1 pulled in by one of those mods
Fzzy Config Needed by Soaring Phantoms 1.2.8 for Fabric 26.1.2
required
Matching file found Matched file: fzzy_config-0.7.6+26.2
Fabric API Needed by Soaring Phantoms 1.2.8 for Fabric 26.1.2
required
Matching file found Matched file: [26.2] Fabric API 0.156.0+26.2
Fabric Language Kotlin Needed by Fzzy Config
pulled in
Matching file found Matched file: Fabric Language Kotlin 1.13.13+kotlin.2.4.10

1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Soaring Phantoms without breaking your instance.

Built for Soaring Phantoms 1.2.8 for Fabric 26.1.2. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.2.8 for Fabric 26.1.2. It targets 26.1.2, 26.2 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Fzzy Config, Fabric API, Fabric Language Kotlin first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.2.8 for Fabric 26.1.2. It opens that exact file at the source.

About this project

What does Soaring Phantoms add?

Soaring Phantoms

This mod changes how phantom spawning works. Phantoms now spawn only at high altitudes at night, regardless of whether you slept or not. Holding a phantom membrane in your hands prevents all phantom spawns. The goal is to replace the notoriously annoying vanilla spawn mechanics with non-intrusive and reliable spawn mechanics.

Fabric version requires Fabric API and Fzzy Config. Use Mod Menu to change settings in-game.

NeoForge version has no dependencies. Use the Mods screen to change settings in-game.

Features

Altitude-based phantom spawning

When enabled, the game attempts to spawn phantoms around the player at night time and when they're above the defined starting Y height. The chance that the spawn attempt will succeed is based on how much higher the player is above the starting Y height.

  • Replaces the vanilla insomnia-based phantom spawning mechanic
  • Setting the doInsomnia game rule to false still disables all phantom spawns
  • Phantoms still only spawn at night, and still won't spawn if there is a block above the player that blocks light
  • The chance of the spawn attempt succeeding is the following: 1 - (startingYHeight / playerYPosition)

Configuration options:

  • Toggle altitude-based spawning on or off
  • Set the starting Y height for spawning (default 160)
  • Set the frequency at which the spawn check will run, in seconds (default 30 + random number from 0 to 29)

Passive phantoms before the Ender Dragon

When enabled, phantoms won't attack the player until the player provokes them, and will spawn above the passive spawn start height, which is lower than the normal spawn start height by default. After defeating the Ender Dragon, phantoms will return to being aggressive on spawn. Phantoms which spawn in the End are always aggressive by default.

This feature is disabled by default.

Configuration options:

  • Toggle the feature on or off
  • Set the starting Y height for passive spawning (default 96)
  • Control whether phantoms spawned in the End should be always aggressive or not

Repel phantom spawns with defined items

When enabled, phantoms will be unable to spawn if the player is holding any item defined as a repellent item in their main hand or off-hand.

Configuration options:

  • Toggle phantom repelling on or off
  • Add new items to the phantom repellent item list (default: minecraft:phantom_membrane)

Project description from CurseForge.

Pick your setup

Soaring Phantoms by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

32 available setups

Showing the newest 12 of 22 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Soaring Phantoms versions and loaders

30 of 30 releases match

Looking for an older file? The official CurseForge project page is in Resources.