CurseForge · Minecraft mod
Beyond Basic Beacons
Expands the beacon system by letting you configure multiple effects, adjust their range, and change their power.
Quick answer
Which Beyond Basic Beacons release matches 26.3?
Beyond Basic Beacons 1.1.0 (NeoForge) targets 26.3 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Beyond Basic Beacons required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Beyond Basic Beacons 1.1.0 (NeoForge) need?
Beyond Basic Beacons 1.1.0 (NeoForge) on 26.3. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Beyond Basic Beacons without breaking your instance.
Built for Beyond Basic Beacons 1.1.0 (NeoForge) on 26.3. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Beyond Basic Beacons 1.1.0 (NeoForge). It targets 26.3 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Beyond Basic Beacons 1.1.0 (NeoForge). It opens that exact file at the source.
About this project
What does Beyond Basic Beacons add?
Beyond Basic Beacons
Vanilla beacons are fairly limited. Beyond Basic Beacons expands the system by letting you configure multiple effects, adjust their range, and customize each beacon individually.
Built for Minecraft 1.26.2, 1.26.3, available for Fabric and NeoForge.
Features
Multiple effects
Instead of choosing a single primary effect, each beacon can support multiple effects. Each effect has its own amplifier and can be changed at any time through an icon picker.
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Beacon power system
Larger beacon bases provide more available power, allowing additional effects, stronger amplifiers, or larger ranges. The interface displays your current power usage, and highlights when you've exceeded the available budget.
Neighboring beacons
Build beacons too close together and they'll split their available power between them instead of each getting the full amount. When that happens, a warning appears with a tooltip showing how many neighbors it's being shared with.
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Configuration
Beyond Basic Beacons utilizes configuration through datapacks.
beacon_settings — Global settings
Path: data/<namespace>/beacon_settings/*.json
This resource contains a single settings object. If multiple datapacks provide the same file, the highest-priority datapack replaces the entire file. All fields are required.
{
"min_range": 1,
"max_range": 100,
"min_amplifier": 0,
"max_amplifier": 4,
"max_beacon_size": 10,
"neighboring_beacon_check_range_xz": 2,
"neighboring_beacon_check_range_y": 1,
"max_effects_per_beacon": 10
}
| Field | Default | Description |
|---|---|---|
min_range / max_range |
1 / 100 | Minimum and maximum beacon range. |
min_amplifier / max_amplifier |
0 / 4 | Allowed amplifier values. |
max_beacon_size |
5 | Maximum beacon pyramid size that will be checked. |
neighboring_beacon_check_range_xz / neighboring_beacon_check_range_y |
2 / 1 | Horizontal and vertical search radius for nearby beacons. |
max_effects_per_beacon |
10 | Maximum number of effects a beacon can have. |
If no datapack provides this file, the default values above are used.
beacon_base_block_points — Base block values
Path: data/<namespace>/beacon_base_block_points/*.json
All datapacks contribute to this registry. Every values entry is merged together, with higher-priority datapacks overriding individual blocks when duplicates exist.
{
"values": [
{ "block": "minecraft:iron_block", "points": 1 },
{ "block": "minecraft:gold_block", "points": 2 },
{ "block": "minecraft:diamond_block", "points": 3 },
{ "block": "minecraft:emerald_block", "points": 3 },
{ "block": "minecraft:netherite_block", "points": 10 }
]
}
Blocks that are not listed contribute 0 points.
beacon_effect_filters — Allowed and blocked effects
Path: data/<namespace>/beacon_effect_filters/*.json
Both fields are optional and default to empty lists. Lists from all datapacks are merged together.
{
"blacklist": ["minecraft:instant_damage"],
"whitelist": []
}
- An empty whitelist allows every registered effect except those in the blacklist.
- A non-empty whitelist limits selectable effects to only those listed.
- If an effect appears in both lists, the blacklist takes precedence.
beacon_effect_costs — Effect cost multipliers
Path: data/<namespace>/beacon_effect_costs/*.json
Like beacon_base_block_points, entries from all datapacks are merged together, with higher-priority datapacks overriding duplicate effects.
{
"values": [
{ "effect": "minecraft:strength", "multiplier": 1.5 },
{ "effect": "minecraft:regeneration", "multiplier": 2.0 }
]
}
The power cost for an effect is calculated as:
(2 + amplifier)² × range × multiplier
Effects that are not listed use a multiplier of 1.0.
Project description from CurseForge.
Pick your setup
Beyond Basic Beacons by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Beyond Basic Beacons versions and loaders
Beyond Basic Beacons 1.1.0 (NeoForge)
beyondbasicbeacons-neoforge-26.3-1.1.0.jar
3 Nov 2026
Beyond Basic Beacons 1.1.0 (Fabric)
beyondbasicbeacons-fabric-26.3-1.1.0.jar
3 Nov 2026
Looking for an older file? The official CurseForge project page is in Resources.