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Modrinth · Minecraft mod

MobRules

Order your mobs à la carte, not from a set menu - pick exactly what spawns in your world.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which MobRules release matches 26.2?

Updated today
Best match for your filters 1.1+26.2
Game version 26.2
Loader NeoForge

MobRules 1.1+26.2 targets 26.2 with NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.

Where it goes

Is MobRules required on the client, server, or both?

Installation on the client is optional. Installation on the dedicated server is optional.

Client Optional
Dedicated server Optional
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source marks this as usable on both the client and server.

What else does MobRules 1.1+26.2 need?

1.1+26.2 on 26.2. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add MobRules without breaking your instance.

Built for MobRules 1.1+26.2 on 26.2. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.1+26.2. It targets 26.2 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    Installation on the client is optional. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.1+26.2. It opens that exact file at the source.

About this project

What does MobRules add?

MobRules

MobRules is a lightweight mod for Minecraft 1.21.1 & 26.2 that provides comprehensive and granular control over mob spawning through three distinct categories:

  • Hostile Mobs: All aggressive creatures including monsters, undead, and other threats
  • Farm Animals: Domestic and passive land animals typically used for resources or companionship
  • Aquatic Animals: All water-dwelling creatures from fish to amphibians

Each category offers three levels of control:

  • Allow All (allow_all): Normal vanilla spawning behavior
  • Block All (block_all): Completely prevent spawning for the entire category
  • Selective Control (allowlist): Use customizable JSON allowlists to specify exactly which mobs can spawn

Categories are resolved from each mob's vanilla spawn category, so modded mobs are covered automatically. Every mob belongs to exactly one category, so a spawn is only ever evaluated once.

Advanced Configuration

When using "partial" mode, MobRules generates JSON allowlist files in your config/mobrules/ directory:

  • hostile_mobs_allowlist.json - Controls which hostile mobs can spawn
  • farm_animals_allowlist.json - Controls which farm animals can spawn
  • aquatic_animals_allowlist.json - Controls which aquatic animals can spawn

These files are automatically created with sensible defaults and can be edited to include only the specific mob IDs you want to allow. For example:

[
  "minecraft:zombie",
  "minecraft:skeleton",
  "minecraft:creeper"
]

Reclassifying mobs

To move a mob into a different category (for example, treating an amphibian as aquatic rather than farm), edit config/mobrules/category_overrides.json:

{
  "minecraft:frog": "aquatic"
}

Valid categories are hostile, farm, and aquatic.

In-game commands

All commands require permission level 2 (operator):

  • /mobrules status — show the current control mode and allowlist size for each category
  • /mobrules reload — reload the allowlist and override files from disk without restarting
  • /mobrules allow <category> <mobId> — add a mob to a category's allowlist
  • /mobrules disallow <category> <mobId> — remove a mob from a category's allowlist

Why MobRules Exists

Every Minecraft player has encountered situations where default spawning mechanics don't align with their goals:

  • Creative builders who want inspiration from a living world without combat interruptions
  • Server administrators managing performance with selective mob populations or creating themed areas
  • Modpack creators needing precise control over which creatures populate their custom worlds
  • Accessibility-focused players who want to reduce specific stressors while maintaining gameplay
  • Role-playing servers requiring specific atmospheric conditions with custom creature populations
  • Adventure map makers who need exact control over which mobs appear in different areas

MobRules bridges the gap between Minecraft's default spawning and the diverse needs of its community, offering everything from simple on/off switches to precise per-mob control through easy-to-edit configuration files.

Project description from Modrinth.

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MobRules by Minecraft version and loader

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13 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

MobRules versions and loaders

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Looking for an older file? The official Modrinth project page is in Resources.