
Modrinth · Minecraft mod
fisher
Fisher is a simple auto fishing Autofish and Afkfish inspired mod that combines automatic vanilla fishing with a demure catch log that lets you search and review your fishing history.
Quick answer
Which fisher release should I use?
fisher 2.4.2 targets 26.2 with Fabric. Installation on the client is optional. Installation on the dedicated server is optional. All 1 required mods have matching files.
Where it goes
Is fisher required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does fisher 2.4.2 need?
2.4.2. Change the file and its required mods may change too.
Install Fabric API first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add fisher without breaking your instance.
Built for fisher 2.4.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 2.4.2. It targets 26.2 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Fabric API first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 2.4.2. It opens that exact file at the source.
About this project
What does fisher add?
fisher
Fabric mod that answers every bite per player from the server and logs every catch where vanilla fishing needs manual timing on every bite. Reels and recasts run per player with a delay between them, the rod keeps a line in the water, and the catch log merges rows with search, counts, session stats, a rod durability watch, and treasure toasts behind one master switch. Many servers treat this as autofishing and ban it, so check the rules before switching it on.
Requirements
Compatibility
- Fishing runs on Fabric, on the server for everyone, including vanilla clients.
- Without the mod on the server, the log opens with a notice and locked buttons instead of stale data.
- Adds no blocks, items, or world data. Player data lives in the server config folder, so existing saves load as before.
FAQ
Is autofishing allowed on servers?
That depends on the server, and many ban it, so don't skip the server rules.
Does it need the client mod?
No. The server reels and recasts for vanilla clients. The log, delay picker, and switches need the mod on the client.
Does it add commands?
No. Everything lives in the log on J.
Is it safe to add to an existing world?
Yes. It writes nothing to the world, so existing saves load as before.
Does it touch advancements?
No custom ones. Catches run the vanilla path, so vanilla fishing triggers fire as normal.
Keys and files at a glance
J opens the catch log under the Exotherm category. Delay, auto reel, auto cast, and the Toasts menu live in the log, per player. Server files are config/exotherm/exothermbutfisher.json and config/exotherm/exothermbutfisher_log.json.
Links
- Bug reports: hwdgaf/exotherm issues
Project description from Modrinth.
Pick your setup
fisher by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
fisher versions and loaders
2.4.2
exotherm-but-fisher-2.4.2 (latest).jar
8 Sept 2026
1.2.2
exotherm-but-fisher-1.2.2 (latest).jar
31 Aug 2026
1.0.0
exotherm-but-fisher-1.0.0 (latest).jar
26 Aug 2026
Looking for an older file? The official Modrinth project page is in Resources.