
Modrinth · Minecraft mod
Spawn Man
Adds customisable spawns points areas and team only spawn points with java teams command support
Quick answer
Which Spawn Man release matches 1.20.5?
Spawn Man 1.0.0 targets 1.20.1, 1.20.2, 1.20.3 with Forge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Spawn Man required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Spawn Man 1.0.0 need?
1.0.0 on 1.20.5. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Spawn Man without breaking your instance.
Built for Spawn Man 1.0.0 on 1.20.5. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.0.0. It targets 1.20.1, 1.20.2, 1.20.3 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.0.0. It opens that exact file at the source.
About this project
What does Spawn Man add?
SpawnMan
A lightweight Minecraft Forge 1.20.1 mod for managing custom spawn points and areas with team support.
What it adds
SpawnMan lets you define named spawn sets as point lists or area boxes per world, assign them to teams, and automatically teleport players to safe spawn locations on join or respawn. Includes a position wand for quick area setup and full command block support.
Commands
All /sm commands require operator permission level 2.
| Command | Description |
|---|---|
/sm set point <id> <nums> |
Create a point spawn set from marker positions (e.g. 1 2 3) |
/sm set area <id> [team] |
Create an area spawn set from smpos1 and smpos2 |
/sm team <id> <team> |
Assign a spawn set to a team |
/sm remove <id> |
Delete a spawn set |
/sm list |
List all spawn sets |
/sm tp <team> |
Teleport all online team members to their team's spawn |
/smpos1 through /smpos10 |
Save current position as a marker |
Player Commands
| Command | Description |
|---|---|
/team join <team> |
Join a team and teleport to its spawn |
/team leave |
Leave your current team |
Position Wand
/give @p spawnman:position_wand
- Right-click a block → sets
smpos1at the block's top face - Left-click a block → sets
smpos2(block is not broken) - Left-click an entity → sets
smpos2at the entity's position
The wand shares markers with /smpos1 and /smpos2 commands.
How Spawning Works
When a player joins or respawns:
- If the player is on a team, they teleport to a random point in the team's spawn set (in the current world)
- Otherwise, they teleport to a random public spawn set (no team) in the current world
- The spawn point is adjusted to a solid block with 2 blocks of headroom to prevent suffocation
Configuration
Data is stored in <config-dir>/spawnman/:
spawnsets.json— all spawn set definitionsteams.json— player-to-team mappings
Project description from Modrinth.
Pick your setup
Spawn Man by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.5
1 loader build1.20.4
1 loader build1.20.3
1 loader build1.20.2
1 loader build1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Spawn Man versions and loaders
1.0.0
spawnman-1.0.0.jar
8 Jul 2026
Looking for an older file? The official Modrinth project page is in Resources.