
Modrinth · Minecraft mod
Culler
Boosts performance by culling distant entities and block entities.
Quick answer
Which Culler release should I use?
Culler 1.2.0-1.21.9 targets 1.21.9, 1.21.10 with Fabric. It must be installed on the client. Do not install it on the dedicated server. 1 required mod needs a matching file.
Where it goes
Is Culler required on the client, server, or both?
It must be installed on the client. Do not install it on the dedicated server.
This file is marked client-only.
What else does Culler 1.2.0-1.21.9 need?
1.2.0-1.21.9. Change the file and its required mods may change too.
Install project sBn7rVvc, oωo (owo-lib) first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Culler without breaking your instance.
Built for Culler 1.2.0-1.21.9. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.2.0-1.21.9. It targets 1.21.9, 1.21.10 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install project sBn7rVvc, oωo (owo-lib) first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match.
- 03
Put it on the correct side
It must be installed on the client. Do not install it on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.2.0-1.21.9. It opens that exact file at the source.
About this project
What does Culler add?

Client-side mod that improves performance by intelligently hiding (culling) distant entities and block entities that are not visible to the player.
It’s simple, optimized, and works seamlessly with most visual mods and shaders.
How It Works
The mod skips rendering of objects beyond a configurable distance, saving resources and boosting FPS.
Each object type (mobs, boats, signs, item frames, etc.) can have its own render distance.
Key visual elements remain visible within reasonable ranges to preserve the game’s look.
Features
- Optimized culling algorithm with minimal performance impact.
- Separate distance settings for different object categories.
- Display entity support (Item Display, Block Display, Text Display).
- Full shader and render mod compatibility.
Known Issues
Signs will not be culled if Enhanced Block Entities is installed with sign culling enabled, because it uses baked models for signs.
Project description from Modrinth.
Pick your setup
Culler by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.10
1 loader build1.21.9
1 loader build1.21.8
1 loader build1.21.7
1 loader build1.21.6
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Culler versions and loaders
1.2.0-1.21.9
culler-1.2.0-1.21.9.jar
23 Nov 2025
1.2.0-1.21.6
culler-1.2.0-1.21.6.jar
23 Nov 2025
Looking for an older file? The official Modrinth project page is in Resources.