CurseForge · Minecraft mod
Atmospheric Phenomena
Atmospheric Phenomena adds exciting mechanics from the world surface up to upper limits of the atmosphere. A variety of new blocks can be obtained by discovering meteorite impact craters and harnessing the energy from lightning to vitrify blocks.
Quick answer
Which Atmospheric Phenomena release should I use?
Atmospheric Phenomena atmospheric_phenomena-1.0.2-forge.jar targets 1.20.4 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Atmospheric Phenomena required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Atmospheric Phenomena atmospheric_phenomena-1.0.2-forge.jar need?
atmospheric_phenomena-1.0.2-forge.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Atmospheric Phenomena without breaking your instance.
Built for Atmospheric Phenomena atmospheric_phenomena-1.0.2-forge.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use atmospheric_phenomena-1.0.2-forge.jar. It targets 1.20.4 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside atmospheric_phenomena-1.0.2-forge.jar. It opens that exact file at the source.
About this project
What does Atmospheric Phenomena add?

🧾 About:
Atmospheric Phenomena adds exciting mechanics from the world surface up to upper limits of the atmosphere. A variety of new blocks can be obtained by discovering meteorite impact craters and harnessing the energy from lightning to vitrify blocks.
The mod is currently for Forge & Neoforge on 1.20.1.
🌎 Features:
Meteorites and Craters
Impact craters can be found across the landscape, indicating historic meteoric events. Some of these craters may be completely filled in, with their meteorite remnants completely buried beneath the surface. There are 7 new types of meteor blocks in addition to several vanilla variants. These blocks can be chiseled or made into bricks. Some meteorites contain a core made out of another material that can generally be used as an ore or gemstone. Meteorites are currently only found in the Overworld.




Falling Meteoroids
Not all meteorites are found in holes on the ground. Some are still coming down from the sky! Falling meteors and comets will occasionally dot the skies using settings from the config. Some meteoroids will burn up in the atmosphere and explode like a firework. Others will make it to the ground and create impact craters upon landing. Craters can turned off using the new Gamerule "createImpactCraters" set to false.


Capsules
Storage containers originating from inside meteoroids with a custom loottable. They have 16 slots of storage and can be carried while retaining their contents. Hoppers are the only way to move items in and out of the container as they have no gui.

Smithing Upgrade
One item found naturally inside capsules is the Otherworldly Upgrade smithing template. This template can be used to apply bonuses to existing equipment using the new meteoric materials.

Lightning Effects
Lightning heats up the ground to significant temperatures which causes earthen material to vitrify. Sand is turned to glass; dirt and stone into fulgurites; and logs will start burning. The energy of a lightning strike can be directed along the ground using conductive blocks (generally metal) and dissipate the energy into adjacent blocks. Dissipated energy will vitrify blocks, but that energy can also be stored in certain blocks and used at a later time.
Join the Phyrene Studios Discord for more info on Atmospheric Phenomena and our other projects!
Project description from CurseForge.
Pick your setup
Atmospheric Phenomena by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Atmospheric Phenomena versions and loaders
atmospheric_phenomena-1.0.2-forge.jar
15 Mar 2024
atmospheric_phenomena-1.0.2.jar
12 Mar 2024
atmospheric_phenomena-neoforge-1.0.2.jar
12 Mar 2024
atmospheric_phenomena-neoforge-1.0.1.jar
2 Jan 2024
atmospheric_phenomena-1.0.0.jar
31 Dec 2023
Looking for an older file? The official CurseForge project page is in Resources.
