
Modrinth · Minecraft mod
ElevatorMod
Simple port of the elevator from OpenBlocks to 1.8+
Quick answer
Which ElevatorMod release matches 26.2 NeoForge?
ElevatorMod neoforge-26.2-1.16.4 targets 26.2 with NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is ElevatorMod required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does ElevatorMod neoforge-26.2-1.16.4 need?
neoforge-26.2-1.16.4 on 26.2 NeoForge. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add ElevatorMod without breaking your instance.
Built for ElevatorMod neoforge-26.2-1.16.4 on 26.2 NeoForge. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use neoforge-26.2-1.16.4. It targets 26.2 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside neoforge-26.2-1.16.4. It opens that exact file at the source.
About this project
What does ElevatorMod add?
ElevatorMod
Port of the elevator from OpenBlocks to Minecraft 1.8+.
Crafting
The default recipe is the same as in OpenBlocks.
Example of the white elevator recipe:

You can also re-dye any elevator:

Usage
To use them place two or more elevators in the same X and Z coordinates, to move between them simply jump to go to the
elevator above or sneak to go to the one below.
You can configure the range of the elevators and if they should require XP to teleport in
the configuration file.
Options Interface
You can access the options interface by right-clicking on the elevator with an empty hand.

Directional
When the Directional checkbox is enabled, the elevator will adjust the yaw rotation of players who teleport to it
based on the configured direction.
You can change the direction by clicking on the desired direction button. The display order of the buttons will match
the current direction the player is facing.
It will also show an arrow on the elevator to indicate the direction it is facing. You can hide it by selecting
the Hide arrow checkbox.
Note: This has nothing to do with horizontal movement, it only changes the direction the player is facing.
Camouflage
You can use any solid block to camouflage the elevator, just right-click on the elevator with the desired block on your
hand.
Most blocks can be used as camouflage with some exceptions. For example, you can't use a chest because it uses a
different rendering method.
Configuration
The configuration file is per-world and is located at <world-directory>/serverconfig/elevatorid-server.toml.
Here are the default values:
[General]
#Should elevators have the same color in order to teleport ?
sameColor = false
#Elevator range
#Range: 3 ~ 4064
range = 384
#Realign players to the center of elevator ?
precisionTarget = true
#Can mobs spawn on elevators ?
mobSpawn = false
#Reset pitch to 0 when teleporting to normal elevators ?
resetPitchNormal = false
#Reset pitch to 0 when teleporting to directional elevators ?
resetPitchDirectional = true
#Should teleporting require XP ?
useXP = false
#Amount of XP points to use when useXP is enabled
#Note this is NOT experience levels
#Range: > 1
XPPointsAmount = 1
Thanks
- OpenBlocks Team
- All contributors on GitHub
Modpacks
Feel free to use this in any modpack.
Project description from Modrinth.
Pick your setup
ElevatorMod by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.1.2
2 loader builds26.1.1
2 loader builds26.1
2 loader builds1.21.11
2 loader builds1.21.10
2 loader builds1.21.9
2 loader builds1.21.8
2 loader builds1.21.7
2 loader builds1.21.6
2 loader builds1.21.5
2 loader builds1.21.4
2 loader buildsShowing the newest 12 of 27 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
ElevatorMod versions and loaders
neoforge-26.2-1.16.4
elevatorid-neoforge-26.2-1.16.4.jar
20 Jun 2026
Looking for an older file? The official Modrinth project page is in Resources.
