
Modrinth · Minecraft mod
Mobs Are Gone
A mod that gives you full control over which entities are allowed to spawn in your world.
Quick answer
Which Mobs Are Gone release should I use?
Mobs Are Gone 1.1.1 targets 1.21.1 with NeoForge. Do not install it on the client. It must be installed on the dedicated server. No extra mods listed for this file.
Where it goes
Is Mobs Are Gone required on the client, server, or both?
Do not install it on the client. It must be installed on the dedicated server.
This file is marked server-only.
What else does Mobs Are Gone 1.1.1 need?
1.1.1. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Mobs Are Gone without breaking your instance.
Built for Mobs Are Gone 1.1.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.1.1. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Do not install it on the client. It must be installed on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.1.1. It opens that exact file at the source.
About this project
What does Mobs Are Gone add?
Mobs Are Gone is a mod that gives you full control over which entities are allowed to spawn in your world. No complex menus — just a simple JSON config file. Add any entity ID to config/mobsaregone-blacklist.json and that mob will never spawn again. Remove it from the list to allow it back. It works for any entity, including mobs from other mods.
Features:
Block any entity from spawning via a simple JSON config
Works with natural spawns, mob spawners, and spawn eggs
Supports modded entities — just add the mod's entity ID
Ships with a default blacklist containing all vanilla mobs pre-configured — just remove any mob you want to keep!
Villagers and Wandering Traders are excluded from the default blacklist and will spawn normally
Reload the blacklist in-game without restarting using /mobsaregone reload (requires OP)
When minecraft:ender_dragon is in the blacklist, the Ender Dragon boss bar is automatically hidden
Lightweight — no performance impact, no dependencies beyond NeoForge
Perfect for Cobblemon players who want a pure Pokémon experience without vanilla Minecraft mobs getting in the way!
How to use:
- Install the mod
- Start your server or world once to generate the config
- Edit config/mobsaregone-blacklist.json
- Add or remove entity IDs like "minecraft:creeper" or "minecraft:phantom"
- Restart to apply changes — or run /mobsaregone reload to apply instantly without restarting!
Project description from Modrinth.
Pick your setup
Mobs Are Gone by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Mobs Are Gone versions and loaders
1.1.1
MobsAreGone-1.1.1.jar
26 Aug 2026
1.1.0
MobsAreGone-1.1.0.jar
22 Aug 2026
1.1.0
MobsAreGone-1.1.0.jar
22 Aug 2026
1.0.0
MobsAreGone-1.0.0.jar
30 Mar 2026
Looking for an older file? The official Modrinth project page is in Resources.