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Cobblemon Shiny Rarities project artwork

Modrinth · Minecraft mod

Cobblemon Shiny Rarities

Adds new rarity levels for shiny pokemon, each having a different texture.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Cobblemon Shiny Rarities release should I use?

Updated 8 days ago
Latest stable file 0.3.0
Game version 1.21.1
Loader Fabric, NeoForge

Cobblemon Shiny Rarities 0.3.0 targets 1.21.1 with Fabric, NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.

Where it goes

Is Cobblemon Shiny Rarities required on the client, server, or both?

Installation on the client is optional. Installation on the dedicated server is optional.

Client Optional
Dedicated server Optional
Loader for this release Fabric, NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source marks this as usable on both the client and server.

What else does Cobblemon Shiny Rarities 0.3.0 need?

0.3.0. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Cobblemon Shiny Rarities without breaking your instance.

Built for Cobblemon Shiny Rarities 0.3.0. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 0.3.0. It targets 1.21.1 with Fabric, NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    Installation on the client is optional. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 0.3.0. It opens that exact file at the source.

About this project

What does Cobblemon Shiny Rarities add?

CobblemonShinyVariantsLogo

With Cobblemon Shiny Rarities, Pokemon can have their normal and shiny forms, but in addition, can have their "rare" and "epic" shiny variants. Variants are additional palette swaps of existing Pokémon that are rarer than regular shinies. Every time you get a shiny pokemon spawn, it has a 60% chance to be its normal shiny, a 30% chance to be a rare shiny, and a 10% chance to be an epic shiny.

This mod is based on the PokeRogue shiny rarity system, and many of the textures are inspired by it. However, there are some colourings that are completely unique to this addon.

What is implemented so far?

So far we have implemented shiny variants for all base cobblemon in generations 1-7. Additionally, some pokemon from later generations are also implemented, such as starters, regionals, or those who's pre-evolutions come from earlier generations. In future, we plan to add pokemon from generations 8 and 9, as well as those added by the cobblemon team in future, with aspirations of supporting some popular addons aswell.

Want to contribute?

As a team of two, we have so far implemented all of the textures and json ourselves, as you can imagine this has been a massive workload given only one of us has been on the art side. If you wish to contribute, we have a guideline for how to do so, which is as follows:

When creating shiny rarity textures, we always consult the PokeRogue Shiny List for the palettes that we use. We advise that you use this for the highest chance of getting your shiny accepted. However, you can feel free to make your own designs too, if we feel they are good to be added to, or replace one, from our roster, we will gladly accept them. Here is our submission form for Custom Shinies

Known Incompatabilities

We unfortunately cannot guarentee compatability with all other cobblemon addons, as some of them change the models of pokemon that are found in base cobblemon, which means our textures won't map correctly.

The current incompatabilities are:

  • PARTIAL Cobblemon 1.6: Certain models got updated for cobblemon 1.7, and with those, their textures changed too. Our textures are based on the updated models, therefore you may encounter some issues with certain pokemon.
  • PARTIAL Cobblemon Mega Showdown: This mod overwrites certain pokemon models, like rayquaza, which causes issues with our textures applying. additionally, the mega and gmax forms of pokemon, currently use our shiny form textures, due to the texture priority system.
  • MINOR Sky's Radiant Shinies: The chance for a shiny to be radiant is independent to our chance for a pokemon to have a rare or epic shiny. this means a pokemon can be both a radiant shiny, and a rare/epic shiny. These pokemon use our textures, but have the radiant shiny particles.

We aim to, in the future, contact and work with the developers of any incompatable addons, to make sure that the mods have the best combined user experience.

Project description from Modrinth.

Pick your setup

Cobblemon Shiny Rarities by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Cobblemon Shiny Rarities versions and loaders

5 of 5 releases match

Looking for an older file? The official Modrinth project page is in Resources.