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Mob Variants project artwork

CurseForge · Minecraft mod

Mob Variants

Adds stronger variants for hostile mobs

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Quick answer

Which Mob Variants release should I use?

Updated 3 months ago
Latest stable file [1.21 - 1.21.1] Mob Variants - 6.5.4
Game version 1.21, 1.21.1
Loader Fabric

Mob Variants [1.21 - 1.21.1] Mob Variants - 6.5.4 targets 1.21, 1.21.1 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.

Where it goes

Is Mob Variants required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Mob Variants [1.21 - 1.21.1] Mob Variants - 6.5.4 need?

[1.21 - 1.21.1] Mob Variants - 6.5.4. Change the file and its required mods may change too.

All 2 required mods have matching files

Install Cloth Config API (Fabric/Forge/NeoForge), Cloth Config API first. We found matching files for this game-version and loader setup.

Cloth Config API Needed by Mob Variants [1.21 - 1.21.1] Mob Variants - 6.5.4
required
Matching file found Matched file: 15.0.140+fabric

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Mob Variants without breaking your instance.

Built for Mob Variants [1.21 - 1.21.1] Mob Variants - 6.5.4. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use [1.21 - 1.21.1] Mob Variants - 6.5.4. It targets 1.21, 1.21.1 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Cloth Config API (Fabric/Forge/NeoForge), Cloth Config API first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside [1.21 - 1.21.1] Mob Variants - 6.5.4. It opens that exact file at the source.

About this project

What does Mob Variants add?

Requires Fabric API

Requires Cloth Config

Forge: Requires Sinytra Connector

Note: 1.19 versions are outdated. The description below refers to 1.20 and 1.21 versions.

Mob Variants adds stronger variants for hostile mobs.


Cave variants:

When mob spawns, there is a chance that it will be converted into cave variant. The chance is the higher the deeper it spawns.

By default, they appear under 26 Y level.

Detailed description of mobs:

Spider variants:

Spider has a chance to convert to Armored Spider.

Armored Spider has 2 hp more, 12 armor and 0.1 knockback resistance. It also deflects arrows without piercing.

Skeleton variants:

Skeleton has a chance to convert to Undead Warrior.

Undead Warrior has 50% chance to spawn with stone sword and has 2 hp more, 0.2 knockback resistance and walks a bit faster. Additionally, the first (1 - 4) arrows he shots apply one of the following status effects: weakness, blindness, instant damage.

Zombie variants:

Zombie has a chance to convert to Forgotten.

Forgotten has 6 hp more, 2 armor more, walks a bit faster and applies mining fatigue to enemy

Creeper variants:

Creeper has a chance to convert to Cave Creeper.

Cave Creeper quickly explodes when set on fire


Biome variants:

When mob spawns on a specific biome, it has a chance to convert into biome variant

Detailed description of mobs:

Spider variants:

Spider has a chance to convert to Tropical Spider in Jungle

Tropical Spider deals less damage, but poisons enemies

Zombie variants:

Zombie has a chance to convert to Explorer in Jungle

Explorer can climb walls and gets less damage from falling


Zombie has a chance to convert to Frozen Zombie on Snowy Biomes

Frozen Zombie has 4 armor more and applies slowness to enemy


Zombie has a chance to convert to Bloated Corpse on Swamps

Bloated Corpse has 2 hp less. Upon death it leaves poisonous "gas" that causes nausea + poison on hard difficulty. If Bloated Corpse is on fire, it will create fire explosion instead.

Skeleton variants:

Skeleton has a chance to convert to Corsair on Beach or Ocean (not frozen)

Additionally Corsair spawns on shipwrecks and when skeleton is underwater, it will convert to Corsair.

Corsair can swim and wields wooden sword.

Slime variants:

Slime has a chance to convert to Toxic Slime on Mangrove Swamps

Toxic Slime poisons enemies. Smallest Toxic Slimes can still attack.


Nether variants:

Mobs in nether has a chance to convert into stronger variant

Detailed description of mobs:

Ghast variants:

Ghast has a chance to convert to Nightmare

Nightmare has 6 hp more, its fireball is stronger and it shoots many small fireballs when target is close enough.

Wither Skeleton variants:

Wither Skeleton has a chance to convert to Executioner

Executioner walks slower, but has 26 hp more, 0.6 knockback resistance, and spawns with axe and iron helmet

Piglin and Piglin Brute variants:

Piglin has a chance to convert to Infected Piglin

Infected Piglins are immune to fire

Skeleton variants:

Skeleton has a chance to convert to Soul Stealer

Soul Stealer deals additional magic damage, uses melee attacks and walks fast when on soul sand.

Magma Cube variants:

Magma Cube has a chance to convert to Lava Slime

Lava Slime sets enemies on fire and leaves a pool of lava after death.

Zombified Piglin variants:

Zombified Piglin has a chance to convert to Zombified Piglin Brute

Zombified Piglin Brute walks faster, has 22 more hp, deals 1 more damage and wields golden axe.

Additionally, it gets angry when player gets too close.


Configuration:

You can set chances of converting mob into stronger variant

You can access config via Mod Menu

Config file name: frycmobvariants.json5

Compatibility:

Project description from CurseForge.

Pick your setup

Mob Variants by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

12 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Mob Variants versions and loaders

48 of 48 releases match

Looking for an older file? The official CurseForge project page is in Resources.