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Halo project artwork

Modrinth · Minecraft mod

Halo

Floating decorative halos above entity heads — multi-layered, fully animated, highly configurable. Give every player their own glowing crown.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Halo release should I use?

Updated 6 days ago
Latest stable file v2.5.0-fabric-26.3-adapter.2
Game version 26.3
Loader Fabric

Halo v2.5.0-fabric-26.3-adapter.2 targets 26.3 with Fabric. Installation on the client is optional. Installation on the dedicated server is optional. All 1 required mods have matching files.

Where it goes

Is Halo required on the client, server, or both?

Installation on the client is optional. Installation on the dedicated server is optional.

Client Optional
Dedicated server Optional
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source marks this as usable on both the client and server.

What else does Halo v2.5.0-fabric-26.3-adapter.2 need?

v2.5.0-fabric-26.3-adapter.2. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Fabric API first. We found matching files for this game-version and loader setup.

Fabric API Needed by Halo v2.5.0-fabric-26.3-adapter.2
required
Matching file found Matched file: 0.163.0+26.3

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Halo without breaking your instance.

Built for Halo v2.5.0-fabric-26.3-adapter.2. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use v2.5.0-fabric-26.3-adapter.2. It targets 26.3 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Fabric API first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    Installation on the client is optional. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside v2.5.0-fabric-26.3-adapter.2. It opens that exact file at the source.

About this project

What does Halo add?

Warning

Version 1.1.1 of the mod includes a breaking change!!! Loading an old save after updating will cause all entity halo NBT data to be lost, and this data can NOT be recovered!!!
Please back up your data and proceed with caution before updating!

Description

Inspired by the iconic halos from Blue Archive.

Some of the BA halos displayed in the gallery must be obtained here.

Halo adds configurable floating halos above entity heads. Each halo is defined by a JSON file and can stack multiple textured layers with independent position, rotation, scale, and glowing settings. A flexible animation system drives per-layer motion via sine, cosine, and linear terms on any axis, from subtle idle bobbing to staggered clock-ring rotation.

YSM Compatible

YSM compatibility is currently undergoing testing; you may encounter graphical glitches.

This feature is disabled by default. To enable it, navigate to the game instance's root directory, locate ./config/halo-azusake/halo_mod_config.json, open it in a text editor, and set the experimentalYsmAnchorEnabled field to true. A restart is required for the changes to take effect.

If the halo appears positioned too high or too low, adjust the experimentalYsmHeadLocalOffset field in the same file. The three parameters correspond to [x, y, z], representing displacement to the right, upward, and backward, respectively.

Usage

  • Use /halo show <entity selector> <halo definition> to show halo above target entity
  • Use /halo hide <entity selector> to hide its halo
  • Use /halo list to list halo loaded
  • Other command are used for debug

How to add Halo

Check Doc in English or Chinese

Or Download resource pack from Ba-Halo-Definition

Features

  • Multi-layer halos — stack multiple layers with per-layer transform and glowing toggle
  • Per-layer animation — sin, cos, and linear function terms on any offset or rotation axis; multiple terms on the same axis are summed
  • Orientation modes — locked (follows entity yaw), free (floats loose), sync (hybrid)
  • Data-driven — all definitions are JSON files under data/halo/halo_definitions/; compatible with data packs and resource packs
  • Ingame commands — /halo for real-time preview and management

Built-in definitions

  • ring_default — a 7-layer clock-ring design
  • hud — a hud like design

Compatibility

  • Minecraft 1.19.4 ~ 1.20.4 , 1.21.1 , 26.1.x , 26.2
  • Fabric Loader 0.15+
  • Requires Fabric API

1.19.4 Note: Core features (show/hide, multiplayer sync, persistence) work, but /halo list, /halo active, and /halo dump produce no chat output. Other versions are unaffected.

NeoForge / Forge

This mod is natively built for Fabric, but can also run on NeoForge / Forge 1.20.1 via Sinytra Connector + Forgified Fabric API. Shader packs are compatible.

  1. Install NeoForge or Forge for Minecraft 1.20.1
  2. Install Sinytra Connector
  3. Install Forgified Fabric API
  4. Place the Halo mod JAR into the mods folder

Project description from Modrinth.

Pick your setup

Halo by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

15 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Halo versions and loaders

75 of 75 releases match

Looking for an older file? The official Modrinth project page is in Resources.