
Modrinth · Minecraft mod
Selective Render
Selective Render is a client-side Minecraft mod that renders only selected regions - or hides specific areas - with precise block-level filtering.
Quick answer
Which Selective Render release should I use?
Selective Render 1.10.13 targets 26.2 with Fabric. It must be installed on the client. Do not install it on the dedicated server. All 1 required mods have matching files.
Where it goes
Is Selective Render required on the client, server, or both?
It must be installed on the client. Do not install it on the dedicated server.
This file is marked client-only.
What else does Selective Render 1.10.13 need?
1.10.13. Change the file and its required mods may change too.
Install Sodium first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Selective Render without breaking your instance.
Built for Selective Render 1.10.13. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.10.13. It targets 26.2 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Sodium first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
It must be installed on the client. Do not install it on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.10.13. It opens that exact file at the source.
About this project
What does Selective Render add?
Selective Render
Selective Render is a client-side Fabric mod that lets you create block-accurate regions anywhere in a Minecraft world and choose what stays visible. Render selected areas, hide regions you do not want to see, or filter individual block types by their IDs or tags. Hiding large parts of the world can also improve FPS, depending on what is hidden and your setup. It changes what you see and target, not the world itself.
Requirements
Fabric Loader, Fabric API, and Sodium are required. Iris is optional. Install the file that matches your game and loader setup.
Commands
Use /sr or /selectiverender. Commands without a listed key have no dedicated default binding.
| Alias | Expanded command | Purpose | Key |
|---|---|---|---|
/sr 1 | pos1 | Mark corner 1 | Not Bound |
/sr 2 | pos2 | Mark corner 2 | Not Bound |
/sr s | save NAME | Save and activate region | |
/sr c | create NAME [render|hidden] | Create from the WorldEdit selection; defaults to render | |
create X1 Y1 Z1 X2 Y2 Z2 NAME [render|hidden] | Create from two corners; defaults to render | ||
/sr t | toggle | Toggle render group | F9 |
toggle NAME | Toggle one render region | ||
toggle all | Select all render regions or clear selection | ||
/sr h | hide | Toggle hide group | F10 |
hide NAME | Toggle one hidden region | ||
hide all | Select all hide regions or clear selection | ||
/sr l | list | List render regions | |
list hidden | List hidden regions | ||
/sr r | redefine NAME | Update bounds from marked corners | |
/sr n | name OLDNAME NEWNAME | Rename region | |
/sr d | delete NAME | Delete saved region | |
/sr f | filter NAME | View region filters | |
filter NAME hide SELECTOR | Hide matches by block ID or tag | ||
filter NAME only SELECTOR | Keep only matches by block ID or tag | ||
filter NAME clear | Clear region filters | ||
/sr p | plot [minY] [maxY] [xzMargin] | Add or remove current plot | Not Bound |
plot clear | Clear temporary plots | Not Bound | |
plot save NAME [minY] [maxY] [xzMargin] | Save plot as a region | ||
| Clear temporary plots | Not Bound | ||
| Cycle boundary faces | Not Bound | ||
| Cycle interaction mode | Not Bound | ||
| Cycle player visibility | Not Bound | ||
| Open settings | # | ||
| Set selection position 1 | Not Bound | ||
| Set selection position 2 | Not Bound | ||
| Toggle current plot region | Not Bound | ||
| Toggle all block filters | Not Bound |
Optional server plot support
The Selective Render Plots add-on can provide exact server plot outlines. It is optional. Manually created regions work without server setup. Plot groups are temporary for the current Minecraft session, while saved plots become regular regions.
More information
For detailed setup, settings, limitations, and contribution information, see the GitHub README. Contact: pengwing.ac@gmail.com.
Licensed under GPL-3.0-only.
Project description from Modrinth.
Pick your setup
Selective Render by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.2
1 loader build1.21.1
1 loader build1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Selective Render versions and loaders
1.10.13
selective-render-mc26.2-1.10.13.jar
9 Oct 2026
1.10.13
selective-render-mc1.21.1-1.10.13.jar
9 Oct 2026
1.10.13
selective-render-mc1.20.1-1.10.13.jar
9 Oct 2026
1.9.24
selective-render-mc26.2-1.9.24.jar
1 Oct 2026
1.9.24
selective-render-mc1.21.1-1.9.24.jar
1 Oct 2026
1.9.24
selective-render-mc1.20.1-1.9.24.jar
1 Oct 2026
1.9.4
selective-render-mc1.20.1-1.9.4.jar
29 Sept 2026
1.9.2
selective-render-mc1.20.1-1.9.2.jar
20 Sept 2026
1.9.0
selective-render-1.9.0.jar
5 Sept 2026
1.8.10
selective-render-1.8.10.jar
4 Sept 2026
1.8.7
selective-render-1.8.7.jar
4 Sept 2026
1.8.5
selective-render-1.8.5.jar
2 Sept 2026
Looking for an older file? The official Modrinth project page is in Resources.