
Modrinth · Minecraft mod
Treevamped
A mod that revamps the Overworld Trees, allowing for more room to build and more resources when chopped down
Quick answer
Which Treevamped release should I use?
Treevamped 1.4.0 targets 1.21.11 with Fabric. Do not install it on the client. It must be installed on the dedicated server. All 1 required mods have matching files.
Where it goes
Is Treevamped required on the client, server, or both?
Do not install it on the client. It must be installed on the dedicated server.
This file is marked server-only.
What else does Treevamped 1.4.0 need?
1.4.0. Change the file and its required mods may change too.
Install Fabric API first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Treevamped without breaking your instance.
Built for Treevamped 1.4.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.4.0. It targets 1.21.11 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Fabric API first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
Do not install it on the client. It must be installed on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.4.0. It opens that exact file at the source.
About this project
What does Treevamped add?

Want to use this Mod with Programmer Art styled textures?
Check out MC Reshaped Programmer Art! A Resource Pack that supports and gives Programmer Art styled textures to all of my mods! Heavily recommended to use with other 1.14+ Programmer Art resource packs, my recommendation being the Programmer Art Continuation Project, as many of the textures in MCRPA were based directly on PACP textures
Treevamped is a mod that focuses on overhauling trees and forests in Minecraft! The mod was made with gameplay in mind, meaning that trees on average are a lot taller than normal, making it much easier to traverse through them either on foot or horseback, while also providing much more resources for your big projects. However, care was still given to make each tree visually appealing while retaining that good ol' Minecraft charm! Details about which mods were used for Screenshots are in the first image in the gallery

What this mod does specifcally is modify the Configured Feature JSONS for each tree. Some trees were simply made to generate around 3 to 4 blocks taller, so that the leaves generate high enough that the player shouldn't be constantly bumping their heads on them, or getting their horse stuck. Other trees were edited further through their Trunk Placers and Foliage Placers to change their appearance altogether. In some biomes, the vegetation distribution was also tweaked, so that forests have a wider mix of small to large trees. Lastly, this mod also adds a couple of its own Configured and Placed Features, those being much larger trees that generate rarely in their biome, like a Fancy Oak tree that's bigger than normal, or an occasional Mega Pine in a regular Taiga. If you're tired of Vanillas tiny forests then this is the right mod for you :)
Check out the World Remoulded Trailer below! Includes reworked Trees that are in Treevamped :)
Currently Implemented
- Taller trees to prevent the player constantly bumping their head
- More diversity in tree shape and sizes
- Naturally generated 1x1 Dark Oak and Pale Oak trees
- Cleaned up obnoxious Leaf Litter across the world, is now found in Dark Forests only (but of course can still be smelted from all leaves)
- Many trees now have a fancy equivelent or something similar (think vanillas Fancy Oaks)
- Many Ancient Tree structures, which are very rare, very giant versions of each tree. Will you preserve these natural wonders, or harvest them for their resources?
Plans for the Future
- Add the ability to grow the 1x1 Dark Oak and Pale Oak trees from a single sapling
- Add the ability to grow the fancier trees from using any saplings excluding Spruce, Jungle, Dark and Pale Oak, in a 2x2 formation
Add a new type of wood called Beech which would be based off of different IRL Beech trees and be a variant of Birch. These Trees would replace the Birch Forest Oak Trees. Their leaves would share the texture of Birch leaves but have the ability to be tinted by biome. The planks will be grey to provide players a 1.21.11 alternative to the upcoming Poplar since this mod will not be made for versions beyond 1.21.11Done!Add a new type of wood called Maple which would be based primarily on Japanese Maples and replace the Cherry Grove Oak variant. It would have brilliant dark magenta leaves, and the plank colour would be salmon colouredDone!Add a new (sort of) type of wood to Swamps, Rotten Oak wood. Doesn't have doors, buttons and whatnot, only planks, stairs and slabs, however that's because the wood has the unique ability of creaking and eventually breaking when stood on. The Wilted Leaves that make up the Swamp Oaks don't drop any saplings but the player can get more Rotten Wood by throwing any Log into water to get any variant of Rotten Log! (maybe on a timer to prevent accidental rot)Having second thoughts about this, still want to add a new wood to Swamps but feel like the Rotten Wood addition would be more suited for Sensible Inventory Tweaks, whenever I feel ready to tackle something as complex as that- Add an Ancient Swamp Oak tree
- Add Boats, Chest Boats, Signs, Hanging Signs and Shelves of the new woods added
Add Programmer Art supportDone!
Do note that as this is a mod, the Fabric API is a dependancy. Given the new growth spurt a lot of these trees had, I'd heavily recommend a tree felling mod/datapack such as Chopt by ItsJustMeChris to make life easier, but that's up to you.
I'd also personally like to shout out Better Trees by EMD123, JeanBetterTrees by jeancrafteo and Taller Forests by TheKingOfNerds for being the primary sources of inspiration behind this mod!
Project description from Modrinth.
Pick your setup
Treevamped by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.11
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Treevamped versions and loaders
1.4.0
treevamped-1.4.0.jar
20 Sept 2026
1.3.0
treevamped-1.3.0.jar
23 Jul 2026
1.2.2
treevamped-1.2.2.jar
22 Jun 2026
1.2.1
treevamped-1.2.1.jar
14 Jun 2026
1.2.0
treevamped-1.2.0.jar
4 Jun 2026
1.1.2
treevamped-1.1.2.jar
27 May 2026
1.1.1
treevamped-1.1.1.jar
25 May 2026
1.1.0
treevamped-1.1.0.jar
10 May 2026
1.0.0
treevamped-1.0.0.jar
7 May 2026
Looking for an older file? The official Modrinth project page is in Resources.