
Modrinth · Minecraft mod
Angel Islands
Datapack that creates worlds with floating islands over the oceans for the default world.
Quick answer
Which Angel Islands release should I use?
Angel Islands 2.0.3+mod targets 1.20, 1.20.1, 1.20.2 with Fabric, Forge, NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Angel Islands required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Angel Islands 2.0.3+mod need?
2.0.3+mod. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Angel Islands without breaking your instance.
Built for Angel Islands 2.0.3+mod. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 2.0.3+mod. It targets 1.20, 1.20.1, 1.20.2 with Fabric, Forge, NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 2.0.3+mod. It opens that exact file at the source.
About this project
What does Angel Islands add?
Angel Islands

This worldgen datapack adds floating islands above the world's oceans whilst also retaining regular land generation!
By default, islands are fairly frequent yet scattered over the oceans. They are found only in the deepest section of oceans, typically around mushroom islands.
You could consider this pack a mix between regular worldgen and my other datapack, Aetherial Islands.
Notice:
The default foliage (trees, grass, flowers, etc.) typically would spawn on the highest surface block. I have modified them so that they can spawn on any level, so if an island is above an island, its shadow doesn't block trees from spawning on it. This also results in slightly different tree placement in the rest of the overworld.
Also checkout
- Skylands over the Sea a mod that replaces the void in Aetherial Islands with an infinite ocean.
- Aetherial Islands: Clusters Edit an add-on that creates zones where islands will and won't generate, creating large gaps between island clusters (works for Angel Islands as well!).
- Diabolical Islands a mod that brings the Aetherial Island generation to the Nether!
IMPORTANT:
Versions below 2.0.0 of the datapack/mod alter the dimension height for versions 1.20.5 due to an unremoved experimental file. This was added at first to add more breathing room for building on the islands, but I have since removed it in 2.0.0+, as this will corrupt worlds when the mod is removed. 2.0.0 does not have this issue. If you are migrating a 1.X.X pack to 1.21.9+, please use version 1.0.3, but note that it will not be supported for future versions. I apologize for any inconvenience.
Compatibility: Does this work with insert mod name here?
If that mod changes the terrain (e.g. Tectonic), one of the mods will probably overwrite the other. If that mod adds biomes (e.g. Terralith), it should be compatible, but if you have issues with bodies of water not generating, use the optional dependency, Lithostitched. This is just because of the tricky technique I had to use to make this, along with Minecraft's weirdness with surface builders. Some issues may need specific compatibility packs made, which I may make in the future.
Thank You to...
If you enjoy this pack, thank Nekomaster for making most of the modrinth page for me, and Iulian for originally commissioning me for this modification.
Project description from Modrinth.
Pick your setup
Angel Islands by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.10
5 loader builds1.21.9
5 loader builds1.21.8
5 loader builds1.21.7
5 loader builds1.21.6
5 loader builds1.21.5
5 loader builds1.21.4
5 loader builds1.21.3
5 loader builds1.21.2
5 loader builds1.21.1
5 loader builds1.21
5 loader builds1.20.6
5 loader buildsShowing the newest 12 of 18 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Angel Islands versions and loaders
2.0.3+mod
angel-islands-2.0.3.jar
25 Oct 2025
2.0.3
Angel_Islands_2.0.3.zip
25 Oct 2025
2.0.2+mod
angel-islands-2.0.2.jar
25 Oct 2025
2.0.2
Angel_Islands_2.0.2.zip
25 Oct 2025
2.0.1+mod
angel-islands-2.0.1.jar
17 Oct 2025
2.0.1
Angel_Islands_2.0.1.zip
17 Oct 2025
2.0.0+mod
angel-islands-2.0.0.jar
14 Oct 2025
2.0.0
Angel_Islands_2.0.0.zip
14 Oct 2025
1.0.3+mod
angel-islands-1.0.3.jar
14 Oct 2025
1.0.3
Angel_Islands_1.0.3.zip
14 Oct 2025
1.0.2+mod
angel-islands-1.0.2.jar
5 Aug 2025
1.0.2+mod
angel-islands-1.0.2.jar
29 Jun 2025
Looking for an older file? The official Modrinth project page is in Resources.