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Wandering Trader May Leave project artwork

CurseForge · Minecraft mod

Wandering Trader May Leave

💨 Adds a button to the Wandering Trader's screen which makes it disappear without violence.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Wandering Trader May Leave release should I use?

Updated yesterday
Latest stable file [Fabric/Forge/Neo] 26.3.0-2.0 | Wandering Trader May Leave
Game version 26.3
Loader Fabric, Forge, NeoForge

Wandering Trader May Leave [Fabric/Forge/Neo] 26.3.0-2.0 | Wandering Trader May Leave targets 26.3 with Fabric, Forge, NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is Wandering Trader May Leave required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric, Forge, NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Wandering Trader May Leave [Fabric/Forge/Neo] 26.3.0-2.0 | Wandering Trader May Leave need?

[Fabric/Forge/Neo] 26.3.0-2.0 | Wandering Trader May Leave. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Collective first. We found matching files for this game-version and loader setup.

Collective Needed by Wandering Trader May Leave [Fabric/Forge/Neo] 26.3.0-2.0 | Wandering Trader May Leave
required
Matching file found Matched file: [Fabric/Forge/Neo] 26.3.0-8.64 | Collective

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Wandering Trader May Leave without breaking your instance.

Built for Wandering Trader May Leave [Fabric/Forge/Neo] 26.3.0-2.0 | Wandering Trader May Leave. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use [Fabric/Forge/Neo] 26.3.0-2.0 | Wandering Trader May Leave. It targets 26.3 with Fabric, Forge, NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Collective first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside [Fabric/Forge/Neo] 26.3.0-2.0 | Wandering Trader May Leave. It opens that exact file at the source.

About this project

What does Wandering Trader May Leave add?

A Serilum Mod. Made with love. Lots of active mods for Fabric, Forge and Neo!

CurseForge Modrinth Patreon YouTube

About the mod

Wandering Trader May Leave adds a simple way to ask the wandering trader to exit the map without resorting to violence. It adds a small button in the top left of the trade screen. When clicked, the trader drinks an invisibility potion like it does at night, and disappears for good. You no longer have to kill it to get some peace and quiet.

The Trader Llamas disappear as well, but only if they are leashed to the trader. Their leads are dropped on the ground. This behaviour can be changed in the config.

Modded wandering traders get the button too, like the Wandering Winemaker from Let's Do Vinery and the Plague Doctor from Rats. Other modded merchants can be added in the config.

Dependencies

Requires Collective
Included in The Vanilla Experience
Environment: Client & Server

Configurable

Configuration guide

All available config options:

despawnTraderLlamasToo default true
If the trader llamas should be despawned alongside the wandering trader when pressing the button.

onlyDespawnLlamasWhenLeashed default true
Whether the trader llamas should only be despawned if they are leashed to the wandering trader.

dropLeashesWhenLlamasDespawn default true
If the leads of despawned trader llamas should drop on the ground as an item.

showDespawnParticles default true
If particles should be shown when despawning the wandering trader and/or trader llamas.

drinkInvisibilityPotionToLeave default true
If the wandering trader should drink an invisibility potion before leaving, like it does at night, instead of disappearing in a puff of particles.

extraEntityTypesThatMayLeave default "rats:plague_doctor"
A comma-separated list of entity ids of modded merchants that also get the leave button. Pressing it makes that merchant leave. Only works for merchants that use the vanilla trade screen. Use '<modid>:*' to include every entity of a mod.

Commands

/wandering-trader spawn - Accidentally made the wandering trader leave? Respawn it!
The command requires cheat access.

Showcase

A little button is added:

With the config option 'drinkInvisibilityPotionToLeave' disabled, just click the button, and poof!

Notes and links

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of them across so many separate mod pages.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!

Project description from CurseForge.

Pick your setup

Wandering Trader May Leave by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

64 available setups

Showing the newest 12 of 16 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Wandering Trader May Leave versions and loaders

30 of 30 releases match

Looking for an older file? The official CurseForge project page is in Resources.