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Fakeplayer Chunkloader project artwork

CurseForge · Minecraft mod

Fakeplayer Chunkloader

Keep chunks loaded automatically with fake players! Features live HUDs, interactive chunk map, dual-mode operation (mob spawning or tickets only), and robust configuration. Perfect for maintaining farms and automated systems even when you're away.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Fakeplayer Chunkloader release should I use?

Updated 2 days ago
Latest stable file 2.0.9-Fabric-26.2
Game version 26.2
Loader Fabric

Fakeplayer Chunkloader 2.0.9-Fabric-26.2 targets 26.2 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is Fakeplayer Chunkloader required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Fakeplayer Chunkloader 2.0.9-Fabric-26.2 need?

2.0.9-Fabric-26.2. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Fabric API first. We found matching files for this game-version and loader setup.

Fabric API Needed by Fakeplayer Chunkloader 2.0.9-Fabric-26.2
required
Matching file found Matched file: [26.2] Fabric API 0.157.0+26.2

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Fakeplayer Chunkloader without breaking your instance.

Built for Fakeplayer Chunkloader 2.0.9-Fabric-26.2. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 2.0.9-Fabric-26.2. It targets 26.2 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Fabric API first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 2.0.9-Fabric-26.2. It opens that exact file at the source.

About this project

What does Fakeplayer Chunkloader add?

Fakeplayer Chunkloader

A Minecraft mod that keeps chunks loaded with fake players while providing live HUDs and map controls for monitoring without relying on real players.

Supported versions

Minecraft Loaders
1.21.10 Fabric, Forge, NeoForge
1.21.11 Fabric, Forge, NeoForge
26.1 / 26.1.1 / 26.1.2 / 26.2 Fabric

Each version lives in its own Gradle project under fakeplayer chunkloader <version>/<loader>/.

Highlights

  • Dual mode: Fakeplayer (mob spawning + simulation distance) or Chunkplayer (chunk tickets only)
  • Mob Target: Optional Fakeplayer-only toggle so mobs may aggro/pathfind (AFK farm target). Default off; no inventory, armor, or combat
  • Visual markers & HUDs: Color-coded markers, live Simulation/Chunkplayer HUDs, and interactive chunk map
  • Interactive map: Terrain-rendered chunk map with controls for toggling, radius adjustments, and mode switch
  • Panel color & skins: Live UI color editor and custom skin PNGs for fakeplayers (per world / server-authoritative)
  • Resilient config: Per-world JSON file with backups, limits, and auto-restoration

How to Use

Note: Commands require OP rights. OPs can grant permissions to other players using /fakeplayer permission grant <player>.

  1. Add a player: Type /fakeplayer add (or /fp add) in chat at the location where you want to keep chunks loaded
  2. Open menu: Right-click on the player to open the interactive menu
  3. Disable a player: Attack the player (left-click) to disable it. It will be moved to the disabled players list (accessible via F8)
  4. Remove a player: Sneak and attack (or sneak and right-click) the player to permanently remove it, or use /fakeplayer remove <name>
  5. All information: Click the Info button in the menu to access all mod information, features, and details
  6. Commands: Under the Info button, you'll find a Commands button with a complete list of all available commands

Key Controls

Key Function
F6 Toggle Simulation Status HUD
F7 Toggle Chunkplayer Status HUD
F8 Open Disabled Players List

All keybindings are configurable under Minecraft's Controls > Miscellaneous section or under Keybinds in the Menu.

Configuration

The mod automatically creates and manages configuration in <world-directory>/chunkloader/. Main file: chunkloader_config.json. All settings can be changed via commands or the interactive map.

Automatic features:

  • Configuration is created automatically when you add your first player
  • Up to two timestamped backups are kept in chunkloader/backups/ (plus a latest alias)
  • Corrupted configs are automatically restored from backups
  • One config per world; each player entry is keyed by dimension + chunk coordinates

Important Notes

  • Fakeplayers never break blocks or use items
  • Name lookups are case-insensitive and suggest alternatives if a name isn't found
  • The system prevents overlapping players and warns when positions conflict
  • Works across Overworld, Nether, and End
  • Default UI radius is 0 (1 chunk center). Fakeplayer mode with mob spawning still uses a larger effective spawn/ticket radius (default system minimum ~8 simulation / ~10 loading rings) so vanilla-like mob spawning works, expect much higher chunk load than Chunkplayer mode at the same UI radius
  • Chunkplayer mode respects the selected UI radius more closely (tickets only)
  • Map/network actions require ownership of the player or admin permission (chunkloader.admin); destructive commands like reload/removeall also require admin
  • Custom skins are server/world-authoritative (stored under chunkloader/skins/); the client clears local skin cache on join/disconnect so skins do not leak across worlds or Minecraft versions
  • Mob Target is Fakeplayer-only. enabling it does not add inventory, armor, or combat, only aggro/pathfinding for AFK farms
  • Open chunk maps refresh other player markers and occupied overlays live on create/delete/radius/disable; terrain tiles are not live
  • Replacing the mod JAR keeps world data (players, names, skins, disabled list); only the code changes
  • Players can only be disabled/removed by real players, not by mobs

Credits

Project description from CurseForge.

Pick your setup

Fakeplayer Chunkloader by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

10 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Fakeplayer Chunkloader versions and loaders

33 of 33 releases match

Looking for an older file? The official CurseForge project page is in Resources.