
Modrinth · Minecraft mod
OrderUp!
Your Own Restaurant Simulator in Minecraft
Quick answer
Which OrderUp! release matches 26.1.2?
OrderUp! 0.2.0 targets 26.1, 26.1.1, 26.1.2 with NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is OrderUp! required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does OrderUp! 0.2.0 need?
0.2.0 on 26.1.2. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add OrderUp! without breaking your instance.
Built for OrderUp! 0.2.0 on 26.1.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 0.2.0. It targets 26.1, 26.1.1, 26.1.2 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 0.2.0. It opens that exact file at the source.
About this project
What does OrderUp! add?
Order Up!
Order Up! is a co-op restaurant simulator for Minecraft. You build a small restaurant out of two blocks, vanilla mobs arrive as customers and order food, and your job is to cook what they ask for and serve it before they run out of patience. Serving customers earns experience, which levels your restaurant up and unlocks new dishes and a wider range of customers.
The mod uses the food you already cook in vanilla Minecraft, so there is nothing new to learn beyond placing the two restaurant blocks and keeping up with orders.
How it works
- Set up a restaurant. Place a Menu Board and at least one Order Counter within 16 blocks of it. Right-click the Menu Board to open its screen, then press the open button to start the day.
- Customers arrive. While the restaurant is open and a player is nearby, mobs spawn out of sight and walk in. They form a queue at the counter, and the customer at the front rings the bell. Customers are ordinary mobs — villagers, zombies, skeletons, piglins, pillagers, and similar. While they are customers they will not attack and do not burn in sunlight.
- Read the order. Each waiting customer shows the dish they want in a nameplate above their head, with a patience bar next to it that slowly drains.
- Cook it fresh. Make the requested dish through normal crafting or cooking. It only counts if it was made recently — food that has been sitting in a chest is not accepted.
- Serve it. Right-click the customer while holding the correct, freshly made dish. They eat, pay you in emeralds, and leave happy — and the restaurant gains XP. If a customer's patience runs out first, they storm out angry and the restaurant loses some XP.
Getting paid
Every dish has a price, and customers toss the emeralds straight to you when served. Serve quickly and they tip — fast service can double the payout.
- VIP customers (the glowing ones with a gold ★) pay triple. Don't keep them waiting.
- Dinner rush: late in the day the bell rings, customers arrive twice as fast, and everyone pays 50% more. Chaos, but profitable.
- Angry customers are a problem. A monster customer whose patience runs out stops being tame — that zombie you ignored is now genuinely coming over the counter. Peaceful customers just storm out (and cost you XP).
- When the restaurant closes, you get the day's report: customers served, customers lost, and emeralds earned.
Leveling and ratings
Restaurant XP is shared between everyone playing and is stored on the Menu Board. As XP is earned the restaurant levels up (1–10), which unlocks higher-tier dishes and lets more types of customer visit.
Each restaurant also has a flower rating, called the Villagerlin Guide. Every two levels adds a flower (with a half-flower for odd levels), up to a five-flower rating at level 10. When you reach a new level, opening the Menu Board gives you that level's plaque — a decorative block you can mount on a wall to display your rating.
Blocks and crafting
Both blocks are crafted from 6 wood planks (any type) plus one item.
Order Counter — the service point where customers queue.
[ ] [G] [ ] G = Gold Ingot
[P] [P] [P] P = Wood Planks
[P] [P] [P]
Menu Board — opens the menu and stores the restaurant's level, XP, and open/closed state.
[ ] [B] [ ] B = Book and Quill
[P] [P] [P] P = Wood Planks
[P] [P] [P]
The Menu Board can only be opened when a counter is nearby and during the day. Restaurants close automatically at dusk and need to be reopened the next morning.
Multiplayer
Order Up! is built for co-op play:
- A restaurant is shared — all players contribute to the same level and XP.
- One Menu Board can have several Order Counters, each running its own customer queue.
- You can build multiple separate restaurants, as long as their Menu Boards are at least 32 blocks apart.
Configuration
The dish list is data-driven. On first launch a config file is created at config/orderup/foods.json, where you can change which dishes are requested, the level each one unlocks at, its XP value, its emerald price (pay), how long customers wait, and how often it appears. Run /orderup reload to apply changes in-game.
Compatibility
- Minecraft 1.21.11, Fabric (requires Fabric API).
- NeoForge support is planned.
Modpacks are welcome and you do not need to ask permission. Please do not re-upload or redistribute the mod outside its official pages.
Project description from Modrinth.
Pick your setup
OrderUp! by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.1.2
2 loader builds26.1.1
1 loader build26.1
1 loader build1.21.11
2 loader builds1.21.1
1 loader build1.21
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
OrderUp! versions and loaders
0.2.0
orderup-0.2.0+neoforge-26.1.jar
13 Jul 2026
0.1.1
orderup-0.1.1.jar
16 Jun 2026
Looking for an older file? The official Modrinth project page is in Resources.